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Heroic Aura

Tier 3 · Weapon · Active

Heroic Aura is a tier 3 weapon item costing 3,200 souls. Provides Bullet Resist to nearby friendly units. Games in which it was bought win 55.1% of the time across 686k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Active Bonus Move Speed3m
Bonus Fire Rate34
Bullet Resist10
Active Radius15m

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown22s
Charge Delay-1s
Duration7s
Move Speed2.25mm
Active Radius35mm
Fire Rate26%
Sprint Speed1.5mm
Bullet Resist17%
Channel Move Speed-1m
Non Hero Mult2
Radius35mm

Patch history

Every recorded change to Heroic Aura, newest first.

PatchStatBeforeAfterChange
2026-05-22Active Radius30m35mchanged
2026-05-22Radius30m35mchanged
2026-04-30Ability Cooldown2522-12.0%
2026-04-30Bullet Resist1517changed
2026-03-21Upgradeschanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/heroic_aura_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/heroic_aura_sm.webpchanged
2026-01-30Bonus Fire Rate3026changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Postfixm/smchanged
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-12-16Bonus Sprint Speed2m1.5mchanged
2025-12-16Active Bonus Move Speed2.5m2.25mchanged
2025-08-18ActiveProvides <span class="highlight"><img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_move_speed_large.png" class="inline-attribute MoveSpeed" alt="move speed"/><span class="inline-attribute-label MoveSpeed">move speed</span></span> and <span class="highlight"><img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/fire_rate_icon.png" class="inline-attribute FireRate" alt="fire rate"/><span class="inline-attribute-label FireRate">fire rate</span></span> to you and nearby allies. <span class="highlight">Minions</span> get double value.Provides <span class="highlight"><svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label MoveSpeed" style="color: #0F9;">move speed</span></span> and <span class="highlight"><svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label FireRate" style="color: #EC9719;">fire rate</span></span> to you and nearby allies. <span class="highlight">Minions</span> get double value.changed
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelActive Radiuschanged
2025-08-18Postvalue LabelFire Ratechanged
2025-08-18Postvalue LabelSprint Speedchanged
2025-08-18Postvalue LabelBullet Resistchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelRadiuschanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Tooltip Sectionschanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.