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Monster Rounds

Tier 1 · Weapon · Passive

Monster Rounds is a tier 1 weapon item costing 800 souls. Games in which it was bought win 49.1% of the time across 3.2M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Non Player Bonus Weapon Power35
Non Player Bullet Resist35
Out Of Combat Health Regen1

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Channel Move Speed-1m
Weapon Damage vs. NPCs25%
Bullet Resist vs. NPCs25%
Out of Combat Regen1

Builds into

Patch history

Every recorded change to Monster Rounds, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASEchanged
2026-06-03Provided Property TypeMODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_NON_HEROMODIFIER_VALUE_BULLET_RESIST_NON_HEROchanged
2026-03-21Upgradeschanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/monster_rounds_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/monster_rounds_sm.webpchanged
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelWeapon Damage vs. NPCschanged
2025-08-18Postvalue LabelBullet Resist vs. NPCschanged
2025-08-18Postvalue LabelOut of Combat Regenchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-05-19Out Of Combat Health Regen1.51changed
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.