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Stamina Mastery

Tier 3 · Vitality · Passive

Stamina Mastery is a tier 3 vitality item costing 3,200 souls. Games in which it was bought win 50.6% of the time across 2.9M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Stamina2
Air Move Increase Percent40
Stamina Cooldown Reduction15

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Air Jump/Dash Distance23%
Channel Move Speed-1m
Stamina2
Stamina Recovery18%

Built from

Patch history

Every recorded change to Stamina Mastery, newest first.

PatchStatBeforeAfterChange
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/stamina_mastery_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/stamina_mastery_sm.webpchanged
2026-01-30Air Move Increase Percent3023changed
2026-01-30Stamina Cooldown Reduction2018changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelAir Jump/Dash Distancechanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelStaminachanged
2025-08-18Postvalue LabelStamina Recoverychanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-05-19Air Move Increase Percent2530changed
2025-05-08PassiveAllows an additional use of <span class="highlight">Air Jump, Air Dash</span> or <span class="highlight">Wall Jump</span> before landing.Allows an additional use of <span class="highlight">Air Jump</span> or <span class="highlight">Air Dash</span> before landing.changed
2025-05-08Tooltip Sectionschanged
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.