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Vampiric Burst

Tier 4 · Vitality · Active

Vampiric Burst is a tier 4 vitality item costing 6,400 souls. Games in which it was bought win 53.4% of the time across 1.0M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Active Bonus Fire Rate25
Ability Cooldown-10
Bullet Resist10
Bullet Lifesteal Percent16
Bonus Health110

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown30s
Charge Delay-1s
Duration5s
Fire Rate34%
Bullet Lifesteal70%
Ammo75%
Weapon Damage6%
Bonus Health100
Bullet Lifesteal13%
Bullet Resist10%
Channel Move Speed-1m

Built from

Patch history

Every recorded change to Vampiric Burst, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged
2026-05-22Ability Duration4.55changed
2026-05-22Base Attack Damage Percentchanged
2026-05-22Tooltip Sectionschanged
2026-04-30Active Bonus Lifesteal8070changed
2026-04-30Bullet Lifesteal Percent1613changed
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/vampiric_burst_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/vampiric_burst_sm.webpchanged
2026-01-30Active Bonus Fire Rate4034changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelFire Ratechanged
2025-08-18Postvalue LabelBullet Lifestealchanged
2025-08-18Postvalue LabelAmmochanged
2025-08-18Postvalue LabelBullet Lifestealchanged
2025-08-18Postvalue LabelBullet Resistchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-07-04Postvalue LabelBonus Healthchanged
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.