Blood Tribute
Tier 3 · Weapon · Active
Blood Tribute is a tier 3 weapon item costing 3,200 souls. Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. Games in which it was bought win 55.1% of the time across 233k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Health Drained Per Second | -20 |
| Bonus Fire Rate | 30 |
| Tech Resist | 14 |
| Out Of Combat Health Regen | 8 |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Fire Rate | 35% |
| Move Speed | 2.0m m |
| Channel Move Speed | -1m |
| Healing Reduction | 0% |
| Healing Reduction | 0% |
| Health Drain | 50/s |
| Debuff Resist | 8% |
| Out of Combat Regen | 4 |
| Debuff Resist | 35% |
| Spirit Resist | 8% |
| Tick Rate | 0.1 |
Patch history
Every recorded change to Blood Tribute, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST | MODIFIER_VALUE_TECH_RESIST | changed |
| 2026-04-30 | Label | — | Debuff Resist | changed |
| 2026-04-30 | Postfix | — | % | changed |
| 2026-04-30 | Postvalue Label | — | Debuff Resist | changed |
| 2026-04-30 | Prefix | — | {s:sign} | changed |
| 2026-04-30 | Innate Status Resistance Percent | — | — | changed |
| 2026-04-30 | Status Resistance Percent | 40 | 35 | changed |
| 2026-04-30 | Tooltip Sections | — | — | changed |
| 2026-03-21 | Tech Resist | 10 | 8 | changed |
| 2026-03-21 | Upgrades | — | — | changed |
| 2026-03-06 | Desc | Toggle: Continually sacrifice Health to improve <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label FireRate" style="color: #EC9719;">fire rate</span>, <span class="highlight">Debuff Resistance</span> and <span class="highlight">Move Speed</span>. Healing received is reduced during the sacrifice. | Toggle: Continually sacrifice Health to improve <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label FireRate" style="color: #EC9719;">fire rate</span>, <span class="highlight">Debuff Resistance</span> and <span class="highlight">Move Speed</span>. | changed |
| 2026-03-06 | Tooltip Sections | — | — | changed |
| 2026-03-06 | Tooltip Is Elevated | — | — | changed |
| 2026-03-06 | Tooltip Is Important | — | — | changed |
| 2026-03-06 | Tooltip Section | active | — | changed |
| 2026-03-06 | Heal Amp Receive Penalty Percent | -30 | 0 | changed |
| 2026-03-06 | Heal Amp Regen Penalty Percent | -30 | 0 | changed |
| 2026-03-06 | Health Drained Per Second | 40 | 50 | changed |
| 2026-03-06 | Tooltip Sections | — | — | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/blood_tribute_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/blood_tribute_sm.webp | — | changed |
| 2026-01-30 | Bonus Fire Rate | 40 | 35 | changed |
| 2026-01-22 | Activation | press_toggle | instant_cast_toggle | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-12-16 | Bonus Move Speed | 2.25m | 2.0m | changed |
| 2025-11-21 | Status Resistance Percent | 50 | 40 | changed |
| 2025-10-02 | Heal Amp Regen Penalty Percent | -40 | -30 | changed |
| 2025-10-02 | Heal Amp Receive Penalty Percent | -40 | -30 | changed |
| 2025-09-04 | Tech Resist | 8 | 10 | changed |
| 2025-09-04 | Bonus Move Speed | 2m | 2.25m | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.