Deadlock patch — 6 March 2026
Build 6359, 6364, 6367
The Deadlock patch of 6 March 2026 changed 38 heroes and 55 items, with 468 individual stat changes in total — 9 buffs and 10 nerfs where the direction is unambiguous.
Valve did not publish notes for this build. Everything below is computed from the game files.
Hero changes
Ordered by number of changes.
McGinnis
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.2 | 0.15 | -24.2% |
| Air Dash Duration | 0.49 | 0.47 | -4.1% |
| Ground Dash Duration | 0.7 | 0.68 | -2.9% |
Shiv
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.15 | 0.17 | +7.1% |
| Max Move Speed | 6.7 | 6.5 | -3.0% |
| Stamina | 3 | 2 | -33.3% |
Vindicta
| Stat | Before | After | Change |
|---|---|---|---|
| EFire Rate | — | — | changed |
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| EBullet Damage | — | — | changed |
| ERounds Per Second | — | — | changed |
Seven
| Stat | Before | After | Change |
|---|---|---|---|
| Sprint Speed | 0.6 | 1.8 | +200.0% |
| EMax Move Speed | — | — | changed |
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Abrams
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level | 0.13 | 0.1 | -23.1% |
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Calico
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.05 | 0.04 | -11.2% |
Dynamo
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.44 | 0.5 | +13.6% |
Haze
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Tech Power | 1.1 | 0.5 | -54.5% |
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Ivy
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.12 | 0.06 | -50.4% |
Mina
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Stamina Regen Per Second | 0.26 | 0.24 | -7.1% |
Mirage
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.5 | 0.3 | -40.0% |
Warden
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.44 | 0.38 | -13.6% |
Apollo
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Bebop
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Billy
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Celeste
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Drifter
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Graves
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Grey Talon
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Holliday
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Infernus
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Kelvin
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Lady Geist
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Lash
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Mo & Krill
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Paige
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Paradox
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Rem
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Silver
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Sinclair
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
The Doorman
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Venator
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Victor
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Viscous
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Vyper
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Wraith
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Yamato
| Stat | Before | After | Change |
|---|---|---|---|
| Eslot Cosmetic 1 | cosmetic_item_voting_poster | — | changed |
Item changes
Ordered by number of changes.
Weighted Shots
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Component Items | — | — | changed |
| Desc | — | Your bullets build up a <span class="highlight">Movement Slow</span> on enemies. | changed |
| Base Attack Damage Percent | 35 | 40 | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Section | innate | — | changed |
| Bonus Bullet Speed Percent | -30 | 0 | changed |
| Bonus Move Speed | — | — | changed |
| Build Up Duration | — | — | changed |
| Build Up Per Shot | — | — | changed |
| Ground Dash Reduction Percent | — | — | changed |
| Slow Duration | — | — | changed |
| Slow Percent | — | — | changed |
| Stamina Cooldown Reduction | -20 | -14 | changed |
| Status Resistance Percent | 16 | 18 | changed |
| Tech Resist | 16 | 0 | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Section | innate | — | changed |
| Upgrades | — | — | changed |
Lifestrike
| Stat | Before | After | Change |
|---|---|---|---|
| Class Name | scale_function_single_stat | scale_function_multi_stats | changed |
| Lifesteal Heal Percent | 50 | 30 | changed |
| Class Name | scale_function_single_stat | scale_function_multi_stats | changed |
| Scaling Stats | — | — | changed |
| Specific Stat Scale Type | EHealingOutput | ELevelUpBoons | changed |
| Stat Scale | — | 1.5 | changed |
| Subclass Name | Lifesteal_scale_function | HealFixedAmount_scale_function | changed |
| Specific Stat Scale Type | EHealingOutput | ELevelUpBoons | changed |
| Scaling Stats | — | — | changed |
| Lifesteal Heal | 160 | 100 | changed |
| Stat Scale | — | 0.5 | changed |
| Subclass Name | LifestealPercent_scale_function | HealPercentAmount_scale_function | changed |
Restorative Locket
| Stat | Before | After | Change |
|---|---|---|---|
| Active | When an enemy uses an ability within 30mm range from you, store one <span class="highlight">Restoration Stack</span>. <br><br>Consume all stacks to <span class="highlight">heal yourself</span> and replenish <span class="highlight">up to 3 stamina</span> based on how many stacks you have. | When an enemy uses an ability within 35mm range from you, store one <span class="highlight">Restoration Stack</span>. <br><br>Consume all stacks to <span class="highlight">heal yourself</span> and replenish <span class="highlight">up to 4 stamina</span> based on how many stacks you have. | changed |
| Ability Cast Range | 30m | 35m | changed |
| Label | — | Max Stamina Restore | changed |
| Postvalue Label | — | Max Stamina Restore | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Section | — | active | changed |
| Max Stamina Restore | 3 | 4 | changed |
| Min Stamina Restore | — | — | changed |
| Radius | 30m | 35m | changed |
| Tooltip Sections | — | — | changed |
Blood Tribute
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Section | active | — | changed |
| Heal Amp Receive Penalty Percent | -30 | 0 | changed |
| Heal Amp Regen Penalty Percent | -30 | 0 | changed |
| Health Drained Per Second | 40 | 50 | changed |
| Tooltip Sections | — | — | changed |
| Desc | Toggle: Continually sacrifice Health to improve <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label FireRate" style="color: #EC9719;">fire rate</span>, <span class="highlight">Debuff Resistance</span> and <span class="highlight">Move Speed</span>. Healing received is reduced during the sacrifice. | Toggle: Continually sacrifice Health to improve <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label FireRate" style="color: #EC9719;">fire rate</span>, <span class="highlight">Debuff Resistance</span> and <span class="highlight">Move Speed</span>. | changed |
Express Shot
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Postfix | % | — | changed |
| Bonus Fire Rate | — | — | changed |
| Bonus Bullet Speed Percent | 50 | 60 | changed |
| Base Attack Damage Percent | — | — | changed |
| Upgrades | — | — | changed |
| Proc Ammo Consumed | 30 | 2 | changed |
Spiritual Overflow
| Stat | Before | After | Change |
|---|---|---|---|
| Desc | Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Cooldown Reduction</span> by <span class="highlight">charging up</span> when shooting enemy heroes. | Gain bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Ability Duration</span> by <span class="highlight">charging up</span> when shooting enemy heroes. | changed |
| Bonus Ability Duration Percent | — | — | changed |
| Bonus Spirit | 30 | 40 | changed |
| Cooldown Reduction | — | — | changed |
| Upgrades | — | — | changed |
| Tooltip Sections | — | — | changed |
| Tooltip Sections | — | — | changed |
Cheat Death
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Section | passive | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Is Elevated | — | — | changed |
| Upgrades | — | — | changed |
| Tooltip Sections | — | — | changed |
| Bonus Move Speed | -2m | 0m | changed |
Colossus
| Stat | Before | After | Change |
|---|---|---|---|
| Desc | Gain <span class="highlight">Bullet and Spirit Resist</span>, and <span class="highlight">slow the move and dash speed</span> of enemies nearby. Increases your model size. | Grow <span class="highlight">larger in size</span>, gaining <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_bullet_armor.png" class="inline-attribute BulletResist" alt="bullet resist"/><span class="inline-attribute-label BulletResist" style="color: #EC9719;">bullet resist</span>, <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_tech_armor.png" class="inline-attribute SpiritResist" alt="spirit resist"/><span class="inline-attribute-label SpiritResist" style="color: #CE90FF;">spirit resist</span>, and <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/hud/core/icon_damage_melee.png" class="inline-attribute MeleeDamage" alt="melee damage"/><span class="inline-attribute-label MeleeDamage" style="color: #EC9719;">melee damage</span>. <br><br>Nearby enemies suffer from <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_slow_large.png" class="inline-attribute Slow" alt="slow"/><span class="inline-attribute-label Slow">slow</span> and have reduced <span class="highlight">dash speed</span>. | changed |
| Tooltip Section | — | active | changed |
| Bonus Melee Damage Percent | — | 30 | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Sections | — | — | changed |
| Tooltip Is Important | — | — | changed |
Stalker
| Stat | Before | After | Change |
|---|---|---|---|
| Proc Radius | — | — | changed |
| Desc | Attacking enemies from behind with your weapon or melee opens a wound dealing <svg width="128" height="128" viewBox="0 0 128 128" fill="white" xmlns="http://www.w3.org/2000/svg"> <path d="M53.7875 20.0238C48.6533 13.3022 40.8042 9 32.0027 9C16.5345 9 4 22.2789 4 38.6558C4 38.7707 4.00052 38.8854 4.00155 39H91.8416L94.7229 33.1618C97.2906 27.9591 104.71 27.9591 107.277 33.1618L110.159 39H115.998C115.999 38.8854 116 38.7707 116 38.6558C116 22.2789 103.466 9 87.9973 9C79.1958 9 71.3467 13.3022 66.2125 20.0238C65.7565 20.6214 65.336 21.1783 64.9462 21.6946C62.4734 24.9699 61.2367 26.6078 59.9993 26.6084C58.7614 26.609 57.5227 24.9711 55.0449 21.6946C54.6545 21.1783 54.2333 20.6214 53.7766 20.0238H53.7875Z" fill="white"/> <path d="M79.7015 79L79.5588 79.8323C78.7516 84.5386 82.6742 88.3253 86.9508 88.0132C86.8571 88.1111 86.7634 88.209 86.6696 88.3069C78.1991 97.1552 69.4174 106.328 62.6218 116.742C61.1111 119.051 58.8889 119.051 57.3782 116.742C50.5788 106.325 41.7966 97.1509 33.3264 88.303C30.3317 85.1748 27.3761 82.0873 24.5608 79H79.7015Z" fill="white"/> <path fill-rule="evenodd" clip-rule="evenodd" d="M101.901 35.5496C101.512 34.8168 100.488 34.8168 100.099 35.5497L93.0406 48.845C92.8929 49.123 92.6315 49.3183 92.3283 49.3766L77.8385 52.1641C77.0398 52.3178 76.7233 53.3185 77.2815 53.9252L87.4091 64.9295C87.6209 65.1597 87.7208 65.4756 87.6812 65.7898L85.7842 80.8078C85.6796 81.6357 86.5083 82.2542 87.2424 81.8963L100.56 75.402C100.838 75.2662 101.162 75.2662 101.44 75.402L114.758 81.8963C115.492 82.2542 116.32 81.6357 116.216 80.8078L114.319 65.7898C114.279 65.4756 114.379 65.1597 114.591 64.9295L124.718 53.9252C125.277 53.3185 124.96 52.3178 124.161 52.1641L109.672 49.3766C109.369 49.3183 109.107 49.123 108.959 48.845L101.901 35.5496ZM100.036 43.0789C100.366 42.1579 101.634 42.1579 101.964 43.0789L105.019 51.6179C105.01 51.6983 105.017 51.7822 105.041 51.8662L107.687 61.1634C107.817 61.6217 108.371 61.7807 108.714 61.4584L111.336 58.9947C111.498 58.8428 111.571 58.6153 111.528 58.3944L110.687 53.9877H117.422C118.389 53.9877 118.82 55.2373 118.067 55.8622L110.702 61.9792C110.601 61.9949 110.502 62.0365 110.413 62.1066L102.948 68.0247C102.581 68.3164 102.638 68.9036 103.055 69.1143L106.244 70.7259C106.44 70.8252 106.673 70.8121 106.858 70.6913L110.254 68.4723L112.085 75.0776C112.35 76.0329 111.299 76.8003 110.508 76.2296L101.591 69.8003C101.471 69.7136 101.337 69.6563 101.199 69.6285L95.0376 65.3393C94.6474 65.0677 94.116 65.3179 94.0614 65.7987L93.6534 69.3978C93.6281 69.6213 93.718 69.8423 93.8907 69.9808L96.868 72.3692L91.5448 76.2279C90.7554 76.8001 89.7037 76.0372 89.9645 75.0816L92.6557 65.2197C92.6717 65.1902 92.6845 65.1581 92.6935 65.1237L95.058 56.0862C95.1347 55.7934 94.8946 55.5156 94.6024 55.5592L90.6768 56.1448C90.5236 56.1678 90.3959 56.2773 90.3466 56.428L89.0988 60.2424L83.9931 56.1163C83.2355 55.5041 83.6428 54.2537 84.6065 54.2331L94.8405 54.0152C94.8711 54.0191 94.9023 54.0206 94.934 54.0198L103.141 53.8011C103.588 53.7892 103.88 53.3157 103.7 52.8958L102.212 49.4285C102.111 49.1944 101.886 49.0435 101.637 49.0435H97.9024L100.036 43.0789Z" fill="white"/> <path d="M67 57C68.1046 57 69 57.8954 69 59C69 60.1046 68.1046 61 67 61H7C5.89543 61 5 60.1046 5 59C5 57.8954 5.89543 57 7 57H67Z" fill="white"/> </svg> <span class="inline-attribute-label SpiritDPS">spirit damage over time</span> and reducing their bullet resist. During this time, if you or any allies are near the target, will see them <span class="highlight">through walls</span> and be given <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label BonusMoveSpeed" style="color: #0F9;">bonus move speed</span>. | Dealing <svg width="128" height="128" viewBox="0 0 128 128" fill="white" xmlns="http://www.w3.org/2000/svg"> <path d="M32.0027 9C40.8042 9 48.6533 13.3022 53.7875 20.0238H53.7766C57.1324 24.4142 58.5664 26.6091 59.9993 26.6084C61.4318 26.6078 62.8632 24.4129 66.2125 20.0238C71.3467 13.3022 79.1958 9 87.9973 9C103.466 9 116 22.2789 116 38.6558C116 38.7707 115.999 38.8854 115.998 39H4.00155C4.00052 38.8854 4 38.7707 4 38.6558C4 22.2789 16.5345 9 32.0027 9Z" fill="white"/> <path d="M24.5608 79C27.3761 82.0873 30.3317 85.1748 33.3264 88.303C41.7966 97.1509 50.5788 106.325 57.3782 116.742C58.8889 119.051 61.1111 119.051 62.6218 116.742C69.4174 106.328 78.1987 97.1556 86.6692 88.3073C89.6652 85.1778 92.6222 82.0889 95.4388 79H24.5608Z" fill="white"/> <path d="M123 59.0055C123 59.0055 117.403 49 100.88 49H75V69H100.88C117.413 69 123 58.9945 123 58.9945V59.0055Z" fill="white"/> <path d="M67 57C68.1046 57 69 57.8954 69 59C69 60.1046 68.1046 61 67 61H7C5.89543 61 5 60.1046 5 59C5 57.8954 5.89543 57 7 57H67Z" fill="white"/> </svg> <span class="inline-attribute-label WeaponDamage">weapon damage</span> at close range opens a wound and grants you <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label BonusMoveSpeed" style="color: #0F9;">bonus move speed</span>. <br><br>Wounded enemies take <svg width="128" height="128" viewBox="0 0 128 128" fill="white" xmlns="http://www.w3.org/2000/svg"> <path d="M53.7875 20.0238C48.6533 13.3022 40.8042 9 32.0027 9C16.5345 9 4 22.2789 4 38.6558C4 38.7707 4.00052 38.8854 4.00155 39H91.8416L94.7229 33.1618C97.2906 27.9591 104.71 27.9591 107.277 33.1618L110.159 39H115.998C115.999 38.8854 116 38.7707 116 38.6558C116 22.2789 103.466 9 87.9973 9C79.1958 9 71.3467 13.3022 66.2125 20.0238C65.7565 20.6214 65.336 21.1783 64.9462 21.6946C62.4734 24.9699 61.2367 26.6078 59.9993 26.6084C58.7614 26.609 57.5227 24.9711 55.0449 21.6946C54.6545 21.1783 54.2333 20.6214 53.7766 20.0238H53.7875Z" fill="white"/> <path d="M79.7015 79L79.5588 79.8323C78.7516 84.5386 82.6742 88.3253 86.9508 88.0132C86.8571 88.1111 86.7634 88.209 86.6696 88.3069C78.1991 97.1552 69.4174 106.328 62.6218 116.742C61.1111 119.051 58.8889 119.051 57.3782 116.742C50.5788 106.325 41.7966 97.1509 33.3264 88.303C30.3317 85.1748 27.3761 82.0873 24.5608 79H79.7015Z" fill="white"/> <path fill-rule="evenodd" clip-rule="evenodd" d="M101.901 35.5496C101.512 34.8168 100.488 34.8168 100.099 35.5497L93.0406 48.845C92.8929 49.123 92.6315 49.3183 92.3283 49.3766L77.8385 52.1641C77.0398 52.3178 76.7233 53.3185 77.2815 53.9252L87.4091 64.9295C87.6209 65.1597 87.7208 65.4756 87.6812 65.7898L85.7842 80.8078C85.6796 81.6357 86.5083 82.2542 87.2424 81.8963L100.56 75.402C100.838 75.2662 101.162 75.2662 101.44 75.402L114.758 81.8963C115.492 82.2542 116.32 81.6357 116.216 80.8078L114.319 65.7898C114.279 65.4756 114.379 65.1597 114.591 64.9295L124.718 53.9252C125.277 53.3185 124.96 52.3178 124.161 52.1641L109.672 49.3766C109.369 49.3183 109.107 49.123 108.959 48.845L101.901 35.5496ZM100.036 43.0789C100.366 42.1579 101.634 42.1579 101.964 43.0789L105.019 51.6179C105.01 51.6983 105.017 51.7822 105.041 51.8662L107.687 61.1634C107.817 61.6217 108.371 61.7807 108.714 61.4584L111.336 58.9947C111.498 58.8428 111.571 58.6153 111.528 58.3944L110.687 53.9877H117.422C118.389 53.9877 118.82 55.2373 118.067 55.8622L110.702 61.9792C110.601 61.9949 110.502 62.0365 110.413 62.1066L102.948 68.0247C102.581 68.3164 102.638 68.9036 103.055 69.1143L106.244 70.7259C106.44 70.8252 106.673 70.8121 106.858 70.6913L110.254 68.4723L112.085 75.0776C112.35 76.0329 111.299 76.8003 110.508 76.2296L101.591 69.8003C101.471 69.7136 101.337 69.6563 101.199 69.6285L95.0376 65.3393C94.6474 65.0677 94.116 65.3179 94.0614 65.7987L93.6534 69.3978C93.6281 69.6213 93.718 69.8423 93.8907 69.9808L96.868 72.3692L91.5448 76.2279C90.7554 76.8001 89.7037 76.0372 89.9645 75.0816L92.6557 65.2197C92.6717 65.1902 92.6845 65.1581 92.6935 65.1237L95.058 56.0862C95.1347 55.7934 94.8946 55.5156 94.6024 55.5592L90.6768 56.1448C90.5236 56.1678 90.3959 56.2773 90.3466 56.428L89.0988 60.2424L83.9931 56.1163C83.2355 55.5041 83.6428 54.2537 84.6065 54.2331L94.8405 54.0152C94.8711 54.0191 94.9023 54.0206 94.934 54.0198L103.141 53.8011C103.588 53.7892 103.88 53.3157 103.7 52.8958L102.212 49.4285C102.111 49.1944 101.886 49.0435 101.637 49.0435H97.9024L100.036 43.0789Z" fill="white"/> <path d="M67 57C68.1046 57 69 57.8954 69 59C69 60.1046 68.1046 61 67 61H7C5.89543 61 5 60.1046 5 59C5 57.8954 5.89543 57 7 57H67Z" fill="white"/> </svg> <span class="inline-attribute-label SpiritDPS">spirit damage over time</span>, have reduced <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_bullet_armor.png" class="inline-attribute BulletResist" alt="bullet resist"/><span class="inline-attribute-label BulletResist" style="color: #EC9719;">bullet resist</span>, and are revealed <span class="highlight">through walls</span>. | changed |
| Name | Backstabber | Stalker | changed |
| Tooltip Is Elevated | — | — | changed |
| Tooltip Is Important | — | — | changed |
| Tooltip Sections | — | — | changed |
High-Velocity Rounds
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Base Attack Damage Percent | — | — | changed |
| Bonus Fire Rate | — | — | changed |
| Upgrades | — | — | changed |
| Bonus Bullet Speed Percent | 50 | 60 | changed |
Hunter's Aura
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Armor Reduction | -8 | -10 | changed |
| Tooltip Sections | — | — | changed |
| Single Target Player Multiplier | 3 | 2 | changed |
| Fire Rate Slow | 11 | 14 | changed |
| Desc | Reduces nearby enemies' <span class="highlight">Bullet Resist and Fire Rate</span>. If there is only one enemy hero nearby, this <span class="highlight">effect is tripled</span>. | Reduces nearby enemies' <span class="highlight">Bullet Resist and Fire Rate</span>. If there is only one enemy hero nearby, this <span class="highlight">effect is doubled</span>. | changed |
Siphon Bullets
| Stat | Before | After | Change |
|---|---|---|---|
| Health Steal | — | — | changed |
| Health Steal Pct Hero | — | — | changed |
| Tooltip Sections | — | — | changed |
| Passive | Your bullets temporarily <span class="highlight">steal Max HP</span> from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal 1 stacks of health if a siphoned target dies and lose 2 stacks if you die. | Your bullets temporarily <span class="highlight">steal Max HP</span> from enemies. Enemies regain their stolen health when the debuff expires. | changed |
| Upgrades | — | — | changed |
Armor Piercing Rounds
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Base Attack Damage Percent | — | — | changed |
| Upgrades | — | — | changed |
| Bonus Bullet Speed Percent | 50 | 60 | changed |
Ballistic Enchantment
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Radius Multiplier | 30 | 25 | changed |
| Weapon Power Per Stack | 18 | 20 | changed |
| Weapon Power Per Stack Non Hero | 4 | 5 | changed |
| Tech Range Multiplier | 30 | 25 | changed |
Bullet Resilience
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Resist Below Threshold | 22 | 15 | changed |
| Desc | When below <span class="highlight">40% health</span>, gain additional <span class="highlight">Bullet Resist</span>. | When below <span class="highlight">50% health</span>, gain additional <span class="highlight">Bullet Resist</span>. | changed |
| Health Threshold | 40 | 50 | changed |
| Tooltip Sections | — | — | changed |
Frenzy
| Stat | Before | After | Change |
|---|---|---|---|
| Fervor Tech Resist | 30 | 20 | changed |
| Tech Resist | 10 | 15 | changed |
| Fervor Fire Rate | 28 | 25 | changed |
| Bonus Fire Rate | 8 | 10 | changed |
Scourge
| Stat | Before | After | Change |
|---|---|---|---|
| Desc | Apply <span class="highlight">Spirit Resistance</span> and an aura on a friendly target that deals <span class="highlight"><svg width="128" height="128" viewBox="0 0 128 128" fill="white" xmlns="http://www.w3.org/2000/svg"> <path d="M53.7875 20.0238C48.6533 13.3022 40.8042 9 32.0027 9C16.5345 9 4 22.2789 4 38.6558C4 38.7707 4.00052 38.8854 4.00155 39H91.8416L94.7229 33.1618C97.2906 27.9591 104.71 27.9591 107.277 33.1618L110.159 39H115.998C115.999 38.8854 116 38.7707 116 38.6558C116 22.2789 103.466 9 87.9973 9C79.1958 9 71.3467 13.3022 66.2125 20.0238C65.7565 20.6214 65.336 21.1783 64.9462 21.6946C62.4734 24.9699 61.2367 26.6078 59.9993 26.6084C58.7614 26.609 57.5227 24.9711 55.0449 21.6946C54.6545 21.1783 54.2333 20.6214 53.7766 20.0238H53.7875Z" fill="white"/> <path d="M79.7015 79L79.5588 79.8323C78.7516 84.5386 82.6742 88.3253 86.9508 88.0132C86.8571 88.1111 86.7634 88.209 86.6696 88.3069C78.1991 97.1552 69.4174 106.328 62.6218 116.742C61.1111 119.051 58.8889 119.051 57.3782 116.742C50.5788 106.325 41.7966 97.1509 33.3264 88.303C30.3317 85.1748 27.3761 82.0873 24.5608 79H79.7015Z" fill="white"/> <path fill-rule="evenodd" clip-rule="evenodd" d="M101.901 35.5496C101.512 34.8168 100.488 34.8168 100.099 35.5497L93.0406 48.845C92.8929 49.123 92.6315 49.3183 92.3283 49.3766L77.8385 52.1641C77.0398 52.3178 76.7233 53.3185 77.2815 53.9252L87.4091 64.9295C87.6209 65.1597 87.7208 65.4756 87.6812 65.7898L85.7842 80.8078C85.6796 81.6357 86.5083 82.2542 87.2424 81.8963L100.56 75.402C100.838 75.2662 101.162 75.2662 101.44 75.402L114.758 81.8963C115.492 82.2542 116.32 81.6357 116.216 80.8078L114.319 65.7898C114.279 65.4756 114.379 65.1597 114.591 64.9295L124.718 53.9252C125.277 53.3185 124.96 52.3178 124.161 52.1641L109.672 49.3766C109.369 49.3183 109.107 49.123 108.959 48.845L101.901 35.5496ZM100.036 43.0789C100.366 42.1579 101.634 42.1579 101.964 43.0789L105.019 51.6179C105.01 51.6983 105.017 51.7822 105.041 51.8662L107.687 61.1634C107.817 61.6217 108.371 61.7807 108.714 61.4584L111.336 58.9947C111.498 58.8428 111.571 58.6153 111.528 58.3944L110.687 53.9877H117.422C118.389 53.9877 118.82 55.2373 118.067 55.8622L110.702 61.9792C110.601 61.9949 110.502 62.0365 110.413 62.1066L102.948 68.0247C102.581 68.3164 102.638 68.9036 103.055 69.1143L106.244 70.7259C106.44 70.8252 106.673 70.8121 106.858 70.6913L110.254 68.4723L112.085 75.0776C112.35 76.0329 111.299 76.8003 110.508 76.2296L101.591 69.8003C101.471 69.7136 101.337 69.6563 101.199 69.6285L95.0376 65.3393C94.6474 65.0677 94.116 65.3179 94.0614 65.7987L93.6534 69.3978C93.6281 69.6213 93.718 69.8423 93.8907 69.9808L96.868 72.3692L91.5448 76.2279C90.7554 76.8001 89.7037 76.0372 89.9645 75.0816L92.6557 65.2197C92.6717 65.1902 92.6845 65.1581 92.6935 65.1237L95.058 56.0862C95.1347 55.7934 94.8946 55.5156 94.6024 55.5592L90.6768 56.1448C90.5236 56.1678 90.3959 56.2773 90.3466 56.428L89.0988 60.2424L83.9931 56.1163C83.2355 55.5041 83.6428 54.2537 84.6065 54.2331L94.8405 54.0152C94.8711 54.0191 94.9023 54.0206 94.934 54.0198L103.141 53.8011C103.588 53.7892 103.88 53.3157 103.7 52.8958L102.212 49.4285C102.111 49.1944 101.886 49.0435 101.637 49.0435H97.9024L100.036 43.0789Z" fill="white"/> <path d="M67 57C68.1046 57 69 57.8954 69 59C69 60.1046 68.1046 61 67 61H7C5.89543 61 5 60.1046 5 59C5 57.8954 5.89543 57 7 57H67Z" fill="white"/> </svg> damage</span> to enemies proportional to their max health. <br>Can be self cast. | Apply <span class="highlight">Spirit Resist</span> and an aura on a friendly target that deals <span class="highlight"><svg width="128" height="128" viewBox="0 0 128 128" fill="white" xmlns="http://www.w3.org/2000/svg"> <path d="M53.7875 20.0238C48.6533 13.3022 40.8042 9 32.0027 9C16.5345 9 4 22.2789 4 38.6558C4 38.7707 4.00052 38.8854 4.00155 39H91.8416L94.7229 33.1618C97.2906 27.9591 104.71 27.9591 107.277 33.1618L110.159 39H115.998C115.999 38.8854 116 38.7707 116 38.6558C116 22.2789 103.466 9 87.9973 9C79.1958 9 71.3467 13.3022 66.2125 20.0238C65.7565 20.6214 65.336 21.1783 64.9462 21.6946C62.4734 24.9699 61.2367 26.6078 59.9993 26.6084C58.7614 26.609 57.5227 24.9711 55.0449 21.6946C54.6545 21.1783 54.2333 20.6214 53.7766 20.0238H53.7875Z" fill="white"/> <path d="M79.7015 79L79.5588 79.8323C78.7516 84.5386 82.6742 88.3253 86.9508 88.0132C86.8571 88.1111 86.7634 88.209 86.6696 88.3069C78.1991 97.1552 69.4174 106.328 62.6218 116.742C61.1111 119.051 58.8889 119.051 57.3782 116.742C50.5788 106.325 41.7966 97.1509 33.3264 88.303C30.3317 85.1748 27.3761 82.0873 24.5608 79H79.7015Z" fill="white"/> <path fill-rule="evenodd" clip-rule="evenodd" d="M101.901 35.5496C101.512 34.8168 100.488 34.8168 100.099 35.5497L93.0406 48.845C92.8929 49.123 92.6315 49.3183 92.3283 49.3766L77.8385 52.1641C77.0398 52.3178 76.7233 53.3185 77.2815 53.9252L87.4091 64.9295C87.6209 65.1597 87.7208 65.4756 87.6812 65.7898L85.7842 80.8078C85.6796 81.6357 86.5083 82.2542 87.2424 81.8963L100.56 75.402C100.838 75.2662 101.162 75.2662 101.44 75.402L114.758 81.8963C115.492 82.2542 116.32 81.6357 116.216 80.8078L114.319 65.7898C114.279 65.4756 114.379 65.1597 114.591 64.9295L124.718 53.9252C125.277 53.3185 124.96 52.3178 124.161 52.1641L109.672 49.3766C109.369 49.3183 109.107 49.123 108.959 48.845L101.901 35.5496ZM100.036 43.0789C100.366 42.1579 101.634 42.1579 101.964 43.0789L105.019 51.6179C105.01 51.6983 105.017 51.7822 105.041 51.8662L107.687 61.1634C107.817 61.6217 108.371 61.7807 108.714 61.4584L111.336 58.9947C111.498 58.8428 111.571 58.6153 111.528 58.3944L110.687 53.9877H117.422C118.389 53.9877 118.82 55.2373 118.067 55.8622L110.702 61.9792C110.601 61.9949 110.502 62.0365 110.413 62.1066L102.948 68.0247C102.581 68.3164 102.638 68.9036 103.055 69.1143L106.244 70.7259C106.44 70.8252 106.673 70.8121 106.858 70.6913L110.254 68.4723L112.085 75.0776C112.35 76.0329 111.299 76.8003 110.508 76.2296L101.591 69.8003C101.471 69.7136 101.337 69.6563 101.199 69.6285L95.0376 65.3393C94.6474 65.0677 94.116 65.3179 94.0614 65.7987L93.6534 69.3978C93.6281 69.6213 93.718 69.8423 93.8907 69.9808L96.868 72.3692L91.5448 76.2279C90.7554 76.8001 89.7037 76.0372 89.9645 75.0816L92.6557 65.2197C92.6717 65.1902 92.6845 65.1581 92.6935 65.1237L95.058 56.0862C95.1347 55.7934 94.8946 55.5156 94.6024 55.5592L90.6768 56.1448C90.5236 56.1678 90.3959 56.2773 90.3466 56.428L89.0988 60.2424L83.9931 56.1163C83.2355 55.5041 83.6428 54.2537 84.6065 54.2331L94.8405 54.0152C94.8711 54.0191 94.9023 54.0206 94.934 54.0198L103.141 53.8011C103.588 53.7892 103.88 53.3157 103.7 52.8958L102.212 49.4285C102.111 49.1944 101.886 49.0435 101.637 49.0435H97.9024L100.036 43.0789Z" fill="white"/> <path d="M67 57C68.1046 57 69 57.8954 69 59C69 60.1046 68.1046 61 67 61H7C5.89543 61 5 60.1046 5 59C5 57.8954 5.89543 57 7 57H67Z" fill="white"/> </svg> damage</span> to enemies proportional to their max health. <br>Can be self cast. | changed |
| Combat Barrier | — | — | changed |
| Tooltip Sections | — | — | changed |
| Upgrades | — | — | changed |
Spirit Resilience
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Resist Below Threshold | 22 | 15 | changed |
| Desc | When below <span class="highlight">40% health</span>, gain additional Spirit Resist. | When below <span class="highlight">50% health</span>, gain additional Spirit Resist. | changed |
| Tooltip Sections | — | — | changed |
| Health Threshold | 40 | 50 | changed |
Radiant Regeneration
| Stat | Before | After | Change |
|---|---|---|---|
| Regeneration Duration | 5 | 6 | changed |
| Stat Scale | 1.5 | 2 | +33.3% |
| Bonus Health | 65 | 90 | changed |
Silence Wave
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 35 | 30 | -14.3% |
| Postfix | s | — | changed |
| Stat Scale | 0.6 | 1 | +66.7% |
Slowing Hex
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Desc | <span class="highlight">Slows movement</span> of enemy target. Also <span class="highlight">Silences</span> their <span class="highlight">movement-based items and abilities</span>.<br><span class="diminish">Does not affect target's stamina usage.</span> | <span class="highlight">Slows movement</span> of enemy target. Also <span class="highlight">Silences</span> their <span class="highlight">movement-based items and abilities</span>.<br><span class="diminish">Increases the target's gravity.<br>Does not affect target's stamina usage.</span> | changed |
| Ability Cooldown | 30 | 27 | changed |
Decay
| Stat | Before | After | Change |
|---|---|---|---|
| Heal Amp Regen Penalty Percent | -45 | -50 | changed |
| Heal Amp Receive Penalty Percent | -45 | -50 | changed |
Inhibitor
| Stat | Before | After | Change |
|---|---|---|---|
| Base Attack Damage Percent | 22 | 25 | changed |
| Outgoing Damage Penalty Percent | -35 | -30 | changed |
Knockdown
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Desc | Apply a <span class="highlight">Stun</span> after <span class="highlight">2s</span>. Stun duration is increased against <span class="highlight">airborne</span> targets. | Apply a <span class="highlight">Stun</span> after <span class="highlight">2s</span>. Stun duration is increased against <span class="highlight">airborne</span> targets.<br><br><span class="diminish">Increases the target's gravity for the duration of the stun.</span> | changed |
Magic Carpet
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Duration | 8 | 12 | changed |
| Bonus Health | 75 | 125 | changed |
Majestic Leap
| Stat | Before | After | Change |
|---|---|---|---|
| Combat Barrier | 140 | 200 | changed |
| Postfix | — | s | changed |
Mystic Regeneration
| Stat | Before | After | Change |
|---|---|---|---|
| Regeneration Duration | 5 | 6 | changed |
| Bonus Health | 40 | 50 | changed |
Opening Rounds
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Power | 8 | 10 | changed |
| Base Attack Damage Percent Bonus | 40 | 45 | changed |
Spirit Rend
| Stat | Before | After | Change |
|---|---|---|---|
| Proc Cooldown | 2.25 | 2 | changed |
| Ability Lifesteal Percent Hero | 8 | 12 | changed |
Spirit Sap
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Power Reduction | -24 | -30 | changed |
| Ability Cooldown | 32 | 18 | changed |
Weapon Shielding
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 45 | 35 | changed |
| Damage Threshold | 150 | 250 | changed |
Arcane Surge
| Stat | Before | After | Change |
|---|---|---|---|
| Spirit Power | 15 | 20 | changed |
Cursed Relic
| Stat | Before | After | Change |
|---|---|---|---|
| Outgoing Damage Penalty Percent | -8 | -10 | changed |
Disarming Hex
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 20 | 16 | -20.0% |
Dispel Magic
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 50 | 40 | -20.0% |
Diviner's Kevlar
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 64 | 40 | -37.5% |
Ethereal Shift
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 45 | 35 | -22.2% |
Extended Magazine
| Stat | Before | After | Change |
|---|---|---|---|
| Base Attack Damage Percent | 6 | 8 | changed |
Extra Health
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Health | 185 | 210 | changed |
Fortitude
| Stat | Before | After | Change |
|---|---|---|---|
| Restore Delay | 13 | 10 | changed |
Golden Goose Egg
| Stat | Before | After | Change |
|---|---|---|---|
| Added to the game | — | — | changed |
Long Range
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Attack Range Percent | 4 | 8 | changed |
Mystic Shot
| Stat | Before | After | Change |
|---|---|---|---|
| Stat Scale | 0.8 | 1 | +25.0% |
Return Fire
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Damage Reflected Pct | 60 | 50 | changed |
Rusted Barrel
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 20 | 16 | -20.0% |
Spellbreaker
| Stat | Before | After | Change |
|---|---|---|---|
| Spirit Damage Reduction Proc | 75 | 65 | changed |
Spirit Shredder Bullets
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Lifesteal Percent Hero | 8 | 12 | changed |
Split Shot
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 32 | 24 | changed |
Suppressor
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Duration | 4 | 5 | changed |
Swift Striker
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Fire Rate | 18 | 20 | changed |
Tankbuster
| Stat | Before | After | Change |
|---|---|---|---|
| Current Health Damage | 7.5 | 8 | changed |
Torment Pulse
| Stat | Before | After | Change |
|---|---|---|---|
| Stat Scale | 0.28 | 0.25 | -10.4% |
Trophy Collector
| Stat | Before | After | Change |
|---|---|---|---|
| Stacking Gold Per Minute | 22 | 25 | changed |
Vortex Web
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cast Range | 0 | 30m | changed |
Weakening Headshot
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Health | 50 | 60 | changed |
Changes are computed by diffing the game files between builds 6359 and 6364 and 6367. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.