dldbSearch

Vindicta

Low complexity

Vindicta starts with 755 health and has 4 signature abilities: Stake, Flight, Crow Familiar, Assassinate. Current win rate is 51.3% across 440k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina2
Max Health755
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed7.9
Air Dash Duration0.47
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Stake

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

StatValue
Cast Delay0.2s
Cast Range0m
Charges0
Cooldown40s
Charge Delay-1s
Capture Radius9mm
Tether Duration1.75s
Tether Length9mm
Channel Move Speed-1m
Damage40
Enemy Drag Speed1,000
Fire Rate0%
Has Disarm0
Move Speed40%

Flight

Leap into the air and fly. While in flight your weapon deals bonus spirit damage and your items have increased range.

StatValue
Cast Range0m
Channel Duration0.2s
Charges0
Cooldown42s
Charge Delay-1s
Duration13s
Air Side Move Speed Percentage-35
Bonus Air Speed0mm
Max Ammo0%
Channel Move Speed0m
Item Range50%
Gravity Scale0%
Jump Velocity1,000m
Spirit Damage Per Bullet10
Max Fall Speed0
Max Fly Height1,720
Min Velocity Z-20
Refresh On Kill0
Weapon Recoil Reduction40%

Crow Familiar

Your crow familiar deals impact damage, reduces their bullet resist and applies a bleed that deals damage based on the target's current health.

StatValue
Cast Range0m
Charges0
Cooldown32s
Charge Delay-1s
Ability Post Cast Duration0.2
Bullet Resist-6%
Channel Move Speed-1m
Debuff Duration5s
Bleed Damage2.2%/sec
Fire Rate0%
Healing Reduction0%
Healing Reduction0%
Impact Damage40
Target Bounce Count0
Target Bounce Range0m
Spirit Resist-6%
Tick Rate1
Visual Splash Radius4m

Assassinate

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1.0s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing a killing blow on a player with Assassinate grants you bonus weapon damage.

StatValue
Cast Range0m
Charges2
Cooldown55s
Charge Delay2.5s
Bonus Souls Per Assassination250
Channel Move Speed-1m
Damage90
Headshot Damage20%
Max Bonus Damage90
Low Health Threshold50%
Max Sound Distance2,000
No Charge Damage50%
Move Speed4m
Range1000mm
Shot Radius4
Full Charge Time1s
View Punch2.5
Weapon Damage Per Kill6%

Most-built items on Vindicta

Weighted by the number of matches behind each build that includes them.

Full Vindicta builds ranked by win rate →

Vindicta matchups

Hardest opponents: Graves (45.2%), McGinnis (45.7%), Victor (46.3%), Kelvin (47.0%), Paige (47.5%)

All Vindicta counters →

Patch history

Every recorded change to Vindicta, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level2928-3.4%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed