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Seven

Low complexity

Seven starts with 730 health and has 4 signature abilities: Lightning Ball, Static Charge, Power Surge, Storm Cloud. Current win rate is 55.1% across 603k ranked matches.

Base stats

Read from the game files at client version 6782.

StatValue
Stamina3
Max Health730
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.8
Weapon Power0
Tech Duration1
Max Move Speed6.7
Ooc Health Regen0
Air Dash Duration0.47
Base Health Regen1
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale0.45
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Lightning Ball

Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.

StatValue
Cast Delay0.2s
Cast Range0m
Charges1
Cooldown26s
Charge Delay6s
Channel Move Speed1.3mm
Damage Per Second75
Expire Damage Duration0
Lifetime5s
Min Shock Duration0.5
Radius4.25mm
Move Speed0%
Tick Rate0.1

Static Charge

Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.

StatValue
Cast Delay0.2s
Cast Range15mm
Charges0
Cooldown42s
Charge Delay-1s
Additional Shock Target0
Chain To Enemies0
Channel Move Speed1.3mm
Damage35
Delay Before Stun3.5s
Radius5mm
Stun Duration0.9s

Power Surge

Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.

StatValue
Cast Delay0.2s
Cast Range0m
Charges0
Cooldown50s
Charge Delay-1s
Duration10s
Move Speed0m m
Damage on Jump10
Max Jumps4
Jump Radius10mm
Chain Tick Rate0.2
Channel Move Speed-1m
Shock Damage10
Debuff Duration0s
Tech Resist Debuff0

Storm Cloud

Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

StatValue
Cast Range0m
Channel Duration7s
Charges0
Cooldown205s
Charge Delay-1s
Bullet Resist0%
Camera Distance600
Channel Move Speed0m
Cloud Height120
Damage Interval0.3
Damage Per Second95
Ending Soon Time2
Expand Time3.5s
Flight Speed1.5mm
Initial Radius10mm
Strike Damage75
Lightning Strike Delay0.25
Lightning Strike Knock Back Force500
Strike Radius7mm
Lightning Strikes1
Radius30mm

Most-built items on Seven

Weighted by the number of matches behind each build that includes them.

Full Seven builds ranked by win rate →

Seven matchups

Hardest opponents: Rat King (47.0%), Paige (48.8%), Victor (49.9%), Graves (50.0%), Haze (50.4%)

All Seven counters →

What Valve has been arguing with

The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.

Sprint Speed

Seven Sprint Speed across 8 patchesbefore 2024-12-13: 02024-12-13: 0.52025-02-25: 12025-03-19: 1.52025-04-04: 22025-08-08: 12025-12-16: 0.62026-03-06: 1.801.8

Base Health Regen

Seven Base Health Regen across 6 patchesbefore 2024-10-10: 1.52024-10-10: 32025-04-04: 1.52025-05-08: 32025-05-27: 1.52025-08-08: 11.51

Modifier Value Base Health From Level

Seven Modifier Value Base Health From Level across 8 patchesbefore 2025-05-08: 312025-05-08: 662025-06-17: 412026-03-10: 482026-03-21: 532026-04-30: 462026-05-22: 432026-06-30: 413141

Patch history

The 40 most recent recorded changes to Seven and their signature abilities, newest first. This is what "nerfed last patch" actually meant.

PatchStatChange
2026-10-13Modelschanged
2026-10-13LoreWhen mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. Wards placed by the most powerful ritualists of 7 different nations… wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed. Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed. He laughed as he tore himself free from his bondage. He laughed as his captors cowered in fear. He laughed as he massacred his tormentors. He laughed as he tasted the fresh air that was denied to him for years. And he laughed when he thought about what he was going to do once he reached New York City.When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn't mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. <br><br>There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. <br><br>Wards placed by the most powerful ritualists of 7 different nations... wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed.<br><br>Onlookers viewed in horror as the strongest mentalist employed by the US Army's head popped like a grape. They screamed as Scotland Yard's premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed.<br><br>He laughed as he tore himself free from his bondage.<br><br>He laughed as his captors cowered in fear.<br><br>He laughed as he massacred his tormentors.<br><br>He laughed as he tasted the fresh air that was denied to him for years.<br><br>And he laughed when he thought about what he was going to do once he reached New York City.changed
2026-10-09Hideout Rich PresencePlotting in the HideoutPlotting In The Hideoutchanged
2026-10-01Display Statschanged
2026-09-29Added to the gamechanged
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%