Seven
Low complexity
Seven starts with 730 health and has 4 signature abilities: Lightning Ball, Static Charge, Power Surge, Storm Cloud. Current win rate is 55.1% across 603k ranked matches.
Base stats
Read from the game files at client version 6782.
| Stat | Value |
|---|---|
| Stamina | 3 |
| Max Health | 730 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1.8 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 6.7 |
| Ooc Health Regen | 0 |
| Air Dash Duration | 0.47 |
| Base Health Regen | 1 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.68 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 0.45 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Lightning Ball
Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 0m |
| Charges | 1 |
| Cooldown | 26s |
| Charge Delay | 6s |
| Channel Move Speed | 1.3mm |
| Damage Per Second | 75 |
| Expire Damage Duration | 0 |
| Lifetime | 5s |
| Min Shock Duration | 0.5 |
| Radius | 4.25mm |
| Move Speed | 0% |
| Tick Rate | 0.1 |
Static Charge
Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 15mm |
| Charges | 0 |
| Cooldown | 42s |
| Charge Delay | -1s |
| Additional Shock Target | 0 |
| Chain To Enemies | 0 |
| Channel Move Speed | 1.3mm |
| Damage | 35 |
| Delay Before Stun | 3.5s |
| Radius | 5mm |
| Stun Duration | 0.9s |
Power Surge
Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 50s |
| Charge Delay | -1s |
| Duration | 10s |
| Move Speed | 0m m |
| Damage on Jump | 10 |
| Max Jumps | 4 |
| Jump Radius | 10mm |
| Chain Tick Rate | 0.2 |
| Channel Move Speed | -1m |
| Shock Damage | 10 |
| Debuff Duration | 0s |
| Tech Resist Debuff | 0 |
Storm Cloud
Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Channel Duration | 7s |
| Charges | 0 |
| Cooldown | 205s |
| Charge Delay | -1s |
| Bullet Resist | 0% |
| Camera Distance | 600 |
| Channel Move Speed | 0m |
| Cloud Height | 120 |
| Damage Interval | 0.3 |
| Damage Per Second | 95 |
| Ending Soon Time | 2 |
| Expand Time | 3.5s |
| Flight Speed | 1.5mm |
| Initial Radius | 10mm |
| Strike Damage | 75 |
| Lightning Strike Delay | 0.25 |
| Lightning Strike Knock Back Force | 500 |
| Strike Radius | 7mm |
| Lightning Strikes | 1 |
| Radius | 30mm |
Most-built items on Seven
Weighted by the number of matches behind each build that includes them.
Seven matchups
Hardest opponents: Rat King (47.0%), Paige (48.8%), Victor (49.9%), Graves (50.0%), Haze (50.4%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Sprint Speed
Base Health Regen
Modifier Value Base Health From Level
Patch history
The 40 most recent recorded changes to Seven and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-10-13 | Models | changed |
| 2026-10-13 | Lore | When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn’t mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. Wards placed by the most powerful ritualists of 7 different nations… wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed. Onlookers viewed in horror as the strongest mentalist employed by the US Army’s head popped like a grape. They screamed as Scotland Yard’s premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed. He laughed as he tore himself free from his bondage. He laughed as his captors cowered in fear. He laughed as he massacred his tormentors. He laughed as he tasted the fresh air that was denied to him for years. And he laughed when he thought about what he was going to do once he reached New York City.When mystic energy awoke on Earth, the world changed... anything was possible. But just because anything WAS possible, didn't mean that anything SHOULD be possible. And so the government made rules. Laws. A means for US citizens to enjoy the benefits of the supernatural world in safety. But rules and laws are for lesser men. Men with limitations. Men who were not Seven. <br><br>There are many rumors about what Seven did to land himself in Lost Whisper, an oubliette for the most dangerous of occultists. But there is no doubt about what happened on the night of his execution. <br><br>Wards placed by the most powerful ritualists of 7 different nations... wards designed to not just prevent mystical interference with the execution, but to simultaneously obliterate Seven's soul so that it could never be contacted, resurrected, or otherwise be used by someone looking to follow in his footsteps... failed.<br><br>Onlookers viewed in horror as the strongest mentalist employed by the US Army's head popped like a grape. They screamed as Scotland Yard's premiere occult investigator, the one who allegedly captured Seven, crumbled to ash. Seven's body buckled and writhed against his restraints; his skin burning from eldritch electricity... and yet he would not die. He laughed.<br><br>He laughed as he tore himself free from his bondage.<br><br>He laughed as his captors cowered in fear.<br><br>He laughed as he massacred his tormentors.<br><br>He laughed as he tasted the fresh air that was denied to him for years.<br><br>And he laughed when he thought about what he was going to do once he reached New York City.changed |
| 2026-10-09 | Hideout Rich Presence | Plotting in the HideoutPlotting In The Hideoutchanged |
| 2026-10-01 | Display Stats | changed |
| 2026-09-29 | Added to the game | changed |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,8003,200-15.8% |