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Unstoppable

Tier 4 · Vitality · Active

Unstoppable is a tier 4 vitality item costing 6,400 souls. Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept. Games in which it was bought win 54.4% of the time across 1.0M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Ability Duration1.25
Bonus Health75
Ability Cooldown-35
Status Resistance Percent15

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown60s
Charge Delay-1s
Duration5.5s
Bonus Health125
Channel Move Speed-1m
Debuff Resist25%

Built from

Patch history

Every recorded change to Unstoppable, newest first.

PatchStatBeforeAfterChange
2026-05-22Ability Cooldown6560-7.7%
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/unstoppable_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/unstoppable_sm.webpchanged
2026-01-30Bonus Health75125changed
2026-01-30Status Resistance Percent2025changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-10-02Ability Duration55.5changed
2025-08-18M Bullet Speed Curvechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelDebuff Resistchanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelCast Delaychanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-07-04Postvalue LabelBonus Healthchanged
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.