Ivy
High complexity
Ivy starts with 755 health and has 4 signature abilities: Entangling Thorns, Kudzu Connection, Stone Form, Air Drop. Current win rate is 52.9% across 454k ranked matches.
Base stats
Read from the game files at client version 6782.
| Stat | Value |
|---|---|
| Stamina | 4 |
| Max Health | 755 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1.6 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 7.2 |
| Ooc Health Regen | 0 |
| Air Dash Duration | 0.43 |
| Base Health Regen | 2 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.62 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Entangling Thorns
Summon a patch of choking thorns that damages and slows enemies in its radius.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 0m |
| Charges | 1 |
| Cooldown | 32s |
| Charge Delay | 5s |
| Duration | 4s |
| Channel Move Speed | -1m |
| Damage Per Second | 40 |
| Entangle Duration | 0 |
| Height | 2m |
| Radius | 6mm |
| Move Speed | 28% |
| Tick Rate | 0.25 |
| Time To Entangle | 0 |
Kudzu Connection
Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting. Receive 50% of Bonuses with no connection Connection requires line of sight.
| Stat | Value |
|---|---|
| Ability Cast Range | 16mm |
| Charges | 0 |
| Cooldown | 37s |
| Charge Delay | -1s |
| Duration | 12s |
| Fire Rate | 10% |
| Bullet Lifesteal | 15% |
| Channel Move Speed | -1m |
| Healing Per Glub | 20 |
| Move Speed | 0mm |
| Move While Shooting Speed Penalty Reduction Percent | 100 |
| Move While Zoomed Speed Penalty Reduction Percent | 100 |
| Replicated Healing | 35% |
| Tick Rate | 0.1 |
| Tether Count | 1 |
Stone Form
Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.
| Stat | Value |
|---|---|
| Cast Delay | 0.25s |
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 40s |
| Charge Delay | -1s |
| Duration | 3s |
| Health Regen | 0 |
| Channel Move Speed | -1m |
| Damage | 75 |
| Damping Factor | 0.25 |
| Lift Height | 180 |
| Lift Time | 1 |
| Max Fall Speed | 0 |
| Max Health Heal | 6% |
| Move Speed | 8m m/s |
| Radius | 5.75mm |
| Stun Duration | 0.75s |
Air Drop
Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends. Cooldown reduced by 30% when used on allies. Taking damage briefly disables using the ability. While lifted, your ally cannot attack and deals -20% damage.
| Stat | Value |
|---|---|
| Cast Delay | 0.1s |
| Grab Range | 22mm |
| Charges | 0 |
| Cooldown | 100s |
| Charge Delay | -1s |
| Duration | 21s |
| Barrier | 0 |
| Outgoing Damage Bonus | 20% |
| Ally Cast Delay | 0.1 |
| Ally Outgoing Damage Percent | -20 |
| Buff Duration | 8s |
| Enemy Bullet Resist | 0% |
| Bullet Resist Duration | 0s |
| Channel Move Speed | 1.3mm |
| Cooldown Reduction Pct On Others | 30 |
| Slow Duration | 0s |
| Explode Damage | 115 |
| Interrupt Cooldown | 3.5s |
| Explode Radius | 20mm |
| On Land Damage Radius Start | 16m |
| Silence Bomb Speed | 12m |
| Silence Duration | 0s |
| Move Speed | 0% |
Most-built items on Ivy
Weighted by the number of matches behind each build that includes them.
Ivy matchups
Hardest opponents: Rat King (45.6%), Graves (46.8%), Seven (47.2%), Paige (47.3%), Victor (48.4%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Sprint Speed
Modifier Value Base Bullet Damage From Level
Modifier Value Base Health From Level
Patch history
The 40 most recent recorded changes to Ivy and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-10-13 | Models | changed |
| 2026-10-13 | Lore | The gargoyle didn't know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle's name. The gargoyle didn't have one. And so the small human said, "I'm going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human's sake. The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people...nice people like The Arroyo's. 18 years have passed since the day the Arroyo's took Ivy home... and during that time she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don't really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.The gargoyle didn't know what was happening when it sprang to life... just that a big human and a small human were being hurt. And so the gargoyle leapt to action, sending the attackers fleeing in horror. The small human said thank you and asked the gargoyle's name. The gargoyle didn't have one. And so the small human said, "I'm going to call you Ivy." The gargoyle, being covered in ivy at the time, thought it was a bit obvious, but decided to go along with it for the small human's sake.<br><br>The humans asked if Ivy would come home with them so they could show their appreciation, and so Ivy walked with them. That night she learned much. The family were called The Arroyo's. The little one, Sophia. Mofongo is what they called a plate of deliciousness. But most importantly, she learned that the people attacking them were called "The Mendoza Syndicate", and they were hurting people...nice people like The Arroyo's.<br><br>18 years have passed since the day the Arroyo's took Ivy home... and during that time she made it her mission to dismantle the Mendoza Syndicate and free Spanish Harlem from its grasp. However the thing about dedicating your life to a single pursuit for nearly 2 decades is that you don't really know what to do once you achieve it. For the first time in her life, Ivy is prepared to venture outside of Spanish Harlem and see what the world has to offer beyond vigilante justice.changed |
| 2026-10-09 | Hideout Rich Presence | Wishing the Arroyos were in the HideoutWishing the Arroyos were In The Hideoutchanged |
| 2026-10-01 | Display Stats | changed |
| 2026-09-29 | Added to the game | changed |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,8003,200-15.8% |