McGinnis
Low complexity
McGinnis starts with 780 health and has 4 signature abilities: Mini Turret, Medicinal Specter, Spectral Wall, Heavy Barrage. Current win rate is 48.2% across 249k ranked matches.
Base stats
Read from the game files at client version 6782.
| Stat | Value |
|---|---|
| Stamina | 2 |
| Max Health | 780 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1.6 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 6.7 |
| Ooc Health Regen | 0 |
| Air Dash Duration | 0.47 |
| Base Health Regen | 2 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.68 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 20mm |
| Charges | 1 |
| Cooldown | 18s |
| Charge Delay | 3s |
| Attack Cone Angle | 10 |
| Attack Speed Mult | 100 |
| Boss Damage Percent Incoming | 50 |
| Boss Damage Percent Outgoing | 30 |
| Channel Move Speed | 0m |
| Decaying Resist | 0 |
| Decaying Resist Duration | 0 |
| Melee Resist | 35% |
| Model Scale | 0.8 |
| Move Speed | 0% |
| Non Hero Damage Percent Outgoing | 50 |
| Slow Duration | 0s |
| Spirit Resist | 35% |
| Tick Rate | 0.5 |
| Tracking Speed | 430 |
| Turret Attack Delay | 0.2 |
| Turret Attack Falloff End | 30m |
| Turret Attack Falloff Start | 20m |
| Attack Range | 30mm |
| Turret Health | 100 |
| Turret Deploy Time | 0.25s |
| Turret DPS | 24 |
| Lifetime | 35s |
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 15mm |
| Charges | 0 |
| Cooldown | 50s |
| Charge Delay | -1s |
| Duration | 6.5s |
| Aura Fire Rate Bonus | 0 |
| Channel Move Speed | -1m |
| Health Regen | 25/s |
| Heal Interval | 0.1s |
| Heal Radius | 6mm |
| Max Health Regen | 0% |
| Spirit Resist | 0 |
| Stamina Recovery | 0% |
| Turret Heal Mult | 1 |
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press or Ability 3 to erupt the wall early. Can be Destroyed with Melee Attacks
| Stat | Value |
|---|---|
| Cast Range | 50mm |
| Charges | 0 |
| Cooldown | 50s |
| Charge Delay | -1s |
| Duration | 6s |
| Bonus Damage | 0% |
| Channel Move Speed | -1m |
| Create Turrets | 0 |
| Damage | 60 |
| Debuff Duration | 0s |
| Minimum Range | 5mm |
| Num Wall Segments | 8 |
| Push Force | 175 |
| Segment Emit Time | 0.1 |
| Slow Duration | 2.5s |
| Move Speed | 16% |
| Stamina Reduction | 0 |
| Time Between Segments | 0.04 |
| Time To Max Distance | 1.8 |
| Turret Life Time | 0 |
| Impact Range | 5mm |
| Stun Duration | 0s |
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.
| Stat | Value |
|---|---|
| Cast Delay | 0.2s |
| Cast Range | 36mm |
| Charges | 0 |
| Cooldown | 200s |
| Charge Delay | -1s |
| Duration | 8s |
| Channel Move Speed | -1m |
| Damage Per Rocket | 21 |
| Detonate Timer | 5 |
| Enemy Dash Slow Percent | 0 |
| Explosion Falloff Disabled | 1 |
| Explosion Radius | 4.5mm |
| Rockets per second | 6 |
| Grenades Per Second Mult | 0 |
| Dash Distance | -35% |
| Interval Ramp Up Start | 0.35 |
| Interval Ramp Up Time | 0.3 |
| Max Pitch | 0 |
| Max Spread | 5 |
| Min Range | 8.5mm |
| Slow Duration | 0s |
| Move Speed | 0% |
| Projectile Ignore Collision Time | 0.2 |
| Tracking Time | 0.4 |
| Tracking Variance | 0m |
| Track Speed Far | 100 |
| Track Speed Near | 150 |
Most-built items on McGinnis
Weighted by the number of matches behind each build that includes them.
McGinnis matchups
Hardest opponents: Rat King (39.9%), Seven (41.6%), Paige (41.6%), Victor (43.0%), Graves (44.7%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Sprint Speed
Modifier Value Base Health From Level
Modifier Value Base Bullet Damage From Level
Patch history
The 40 most recent recorded changes to McGinnis and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-10-13 | Models | changed |
| 2026-10-13 | Lore | Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parents' anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs. Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parents' anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.<br><br>Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.changed |
| 2026-10-09 | Hideout Rich Presence | Tinkering in the HideoutTinkering In The Hideoutchanged |
| 2026-10-01 | Display Stats | changed |
| 2026-10-01 | Lore | Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs. Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parents' anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs. Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.changed |
| 2026-09-29 | Added to the game | changed |
| 2026-08-12 | Modifier Value Base Bullet Damage From Level | 0.180.17-5.0%nerf |
| 2026-08-12 | Modifier Value Tech Resist | 0.630.35-44.0%nerf |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |