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McGinnis

Low complexity

McGinnis starts with 780 health and has 4 signature abilities: Mini Turret, Medicinal Specter, Spectral Wall, Heavy Barrage. Current win rate is 53.6% across 299k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina2
Max Health780
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed6.7
Air Dash Duration0.47
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Mini Turret

Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.

StatValue
Cast Delay0.2s
Cast Range20mm
Charges1
Cooldown18s
Charge Delay3s
Attack Cone Angle10
Attack Speed Mult100
Boss Damage Percent Incoming50
Boss Damage Percent Outgoing30
Channel Move Speed0m
Decaying Resist0
Decaying Resist Duration0
Melee Resist35
Model Scale0.8
Move Speed0%
Non Hero Damage Percent Outgoing50
Slow Duration0s
Spirit Resist35%
Tick Rate0.5
Tracking Speed430
Turret Attack Delay0.2
Turret Attack Falloff End30m
Turret Attack Falloff Start20m
Attack Range30mm
Turret Health100
Turret Deploy Time0.25s
Turret DPS24
Lifetime35s

Medicinal Specter

Deploy a spirit that provides healing to nearby allies.

StatValue
Cast Delay0.2s
Cast Range15mm
Charges0
Cooldown50s
Charge Delay-1s
Duration6.5s
Aura Fire Rate Bonus0
Channel Move Speed-1m
Health Regen25/sec
Heal Interval0.1s
Heal Radius6mm
Max Health Regen0%
Spirit Resist0
Stamina Recovery0%
Turret Heal Mult1

Spectral Wall

Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press or Ability 3 to erupt the wall early. Can be Destroyed with Melee Attacks

StatValue
Cast Range50mm
Charges0
Cooldown50s
Charge Delay-1s
Duration6s
Bonus Damage0%
Channel Move Speed-1m
Create Turrets0
Damage60
Debuff Duration0s
Minimum Range5mm
Num Wall Segments8
Push Force175
Segment Emit Time0.1
Slow Duration2.5s
Move Speed20%
Stamina Reduction0
Time Between Segments0.04
Time To Max Distance1.8
Turret Life Time0
Impact Range5mm
Stun Duration0s

Heavy Barrage

Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.

StatValue
Cast Delay0.2s
Cast Range36mm
Charges0
Cooldown200s
Charge Delay-1s
Duration8s
Channel Move Speed-1m
Damage Per Rocket21
Detonate Timer5
Enemy Dash Slow Percent0
Explosion Falloff Disabled1
Explosion Radius4.5mm
Rockets per second6
Grenades Per Second Mult0
Dash Distance-35%
Interval Ramp Up Start0.35
Interval Ramp Up Time0.3
Max Pitch0
Max Spread5
Min Range8.5mm
Slow Duration0s
Move Speed0%
Projectile Ignore Collision Time0.2
Tracking Time0.4
Tracking Variance0m
Track Speed Far100
Track Speed Near150

Most-built items on McGinnis

Weighted by the number of matches behind each build that includes them.

Full McGinnis builds ranked by win rate →

McGinnis matchups

Hardest opponents: Seven (47.0%), Victor (47.3%), Paige (48.4%), Kelvin (49.4%), Graves (49.8%)

All McGinnis counters →

Patch history

Every recorded change to McGinnis, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-08-12Modifier Value Base Bullet Damage From Level0.180.17-5.0%
2026-08-12Modifier Value Tech Resist0.630.35-44.0%
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level5552-5.5%
2026-06-03Weaponchanged