Knockdown
Tier 3 · Spirit · Active
Knockdown is a tier 3 spirit item costing 3,200 souls. Apply a Stun after 2s. Stun duration is increased against airborne targets. Increases the target's gravity for the duration of the stun. Games in which it was bought win 45.8% of the time across 812k matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Tech Radius Multiplier | 6 |
| Tech Range Multiplier | 6 |
| Stun Duration | 0.75 |
| Bonus Health | 75 |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Delay | 0.1s |
| Cast Range | 45mm |
| Charges | 0 |
| Cooldown | 35s |
| Charge Delay | -1s |
| Bonus Health | 75 |
| Channel Move Speed | -1m |
| Max Bonus Duration | 1.5 |
| Max Height For Bonus | 30m |
| Stun Delay | 2s |
| Stun Duration | 0.5s |
| Radius | 5% |
| Ability Range | 5% |
| Visual Contract Radius | 3m |
Patch history
Every recorded change to Knockdown, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-03-21 | Tech Radius Multiplier | 6 | 5 | changed |
| 2026-03-21 | Tech Range Multiplier | 6 | 5 | changed |
| 2026-03-06 | Desc | Apply a <span class="highlight">Stun</span> after <span class="highlight">2s</span>. Stun duration is increased against <span class="highlight">airborne</span> targets. | Apply a <span class="highlight">Stun</span> after <span class="highlight">2s</span>. Stun duration is increased against <span class="highlight">airborne</span> targets.<br><br><span class="diminish">Increases the target's gravity for the duration of the stun.</span> | changed |
| 2026-03-06 | Tooltip Sections | — | — | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/knockdown_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/spirit/knockdown_sm.webp | — | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_tech_duration | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechDuration | — | changed |
| 2026-01-22 | Subclass Name | StunDuration_scale_function | duration_scale_function | changed |
| 2026-01-22 | Upgrades | — | — | changed |
| 2025-12-16 | Bonus Health | 100 | 75 | changed |
| 2025-08-18 | Postvalue Label | — | Cast Delay | changed |
| 2025-08-18 | Postvalue Label | — | Cast Range | changed |
| 2025-08-18 | Postvalue Label | — | Channel Duration | changed |
| 2025-08-18 | Postvalue Label | — | Charges | changed |
| 2025-08-18 | Postvalue Label | — | Cooldown | changed |
| 2025-08-18 | Postvalue Label | — | Charge Delay | changed |
| 2025-08-18 | Postvalue Label | — | Duration | changed |
| 2025-08-18 | Channel Move Speed | 50 | -1 | changed |
| 2025-08-18 | Postvalue Label | — | Stun Delay | changed |
| 2025-08-18 | Postvalue Label | — | Stun Duration | changed |
| 2025-08-18 | Postvalue Label | — | Spirit Power | changed |
| 2025-08-18 | Postvalue Label | — | Radius | changed |
| 2025-08-18 | Postvalue Label | — | Ability Range | changed |
| 2025-08-18 | Postvalue Label | — | Weapon Damage | changed |
| 2025-08-18 | Tooltip Sections | — | — | changed |
| 2025-08-18 | M Bullet Speed Curve | — | — | changed |
| 2025-07-04 | Specific Stat Scale Type | ETechCooldown | EItemCooldown | changed |
| 2025-07-04 | Ability Cooldown | 40 | 35 | -12.5% |
| 2025-07-04 | Postvalue Label | — | Bonus Health | changed |
| 2025-07-04 | Tech Radius Multiplier | — | — | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.