Abrams
Low complexity
Abrams starts with 800 health and has 4 signature abilities: Siphon Life, Shoulder Charge, Infernal Resilience, Seismic Impact. Current win rate is 51.2% across 527k ranked matches.
Base stats
Read from the game files at client version 6782.
| Stat | Value |
|---|---|
| Stamina | 3 |
| Max Health | 800 |
| Tech Range | 1 |
| Crouch Speed | 4.75 |
| Reload Speed | 1 |
| Sprint Speed | 1.6 |
| Weapon Power | 0 |
| Tech Duration | 1 |
| Max Move Speed | 6.4 |
| Ooc Health Regen | 0 |
| Air Dash Duration | 0.51 |
| Base Health Regen | 1.5 |
| Move Acceleration | 4 |
| Heavy Melee Damage | 116 |
| Light Melee Damage | 50 |
| Weapon Power Scale | 1 |
| Ability Resource Max | 0 |
| Ground Dash Duration | 0.72 |
| Proc Build Up Rate Scale | 1 |
| Stamina Regen Per Second | 0.22 |
| Crit Damage Received Scale | 1 |
| Air Dash Distance In Meters | 8 |
| Ground Dash Distance In Meters | 10 |
| Ability Resource Regen Per Second | 0 |
Abilities
Siphon Life
Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 42s |
| Charge Delay | -1s |
| Duration | 4s |
| Channel Move Speed | -1m |
| Damage Per Second | 22 |
| Lifesteal | 70% |
| Lifesteal vs Non-Heroes | 35% |
| Radius | 8mm |
| Tick Rate | 0.25 |
Shoulder Charge
Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun. If you collide with a hero you move faster during your charge.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 33s |
| Charge Delay | -1s |
| Duration | 1.4s |
| Camera Turn Rate Max | 200 |
| Channel Move Speed | -1m |
| Charge Drag Vertical Offset | 30 |
| Charge Radius | 2.2m |
| Charge Speed Max | 30m |
| Collide Players Stop Time | 0.3 |
| Damage | 30 |
| Side Move Speed Reduction | -65 |
| Slow Duration | 0s |
| Move Speed | 0% |
| Speed Initial | 18.75m |
| Stun Duration | 0.3s |
| Toss Speed | 0 |
| Toss Up Magnitude | 0.5 |
| Turn Rate Max | 140 |
| Weapon Damage | 0 |
| Weapon Damage Duration | 0s |
Infernal Resilience
Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Health Regen | 1 |
| Max Health | 0 |
| Channel Move Speed | -1m |
| Melee Lifesteal | 0% |
| Non Hero Heal Pct | 40 |
| Regen Damage Interval | 1 |
| Regeneration Time | 20s |
| Damage Regenerated | 13% |
| Debuff Resist | 0% |
Seismic Impact
Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Cooldown | 215s |
| Charge Delay | -1s |
| Fire Rate | 0% |
| Max Health | 0 |
| Channel Move Speed | -1m |
| Damage | 100 |
| Immunity Duration | 0s |
| Impact Height | 6m |
| Impact Radius | 9mm |
| Buff Duration | 0s |
| Stun Duration | 1.6s |
| Toss Speed | 450 |
Most-built items on Abrams
Weighted by the number of matches behind each build that includes them.
Abrams matchups
Hardest opponents: Rat King (44.8%), Graves (44.9%), Paige (45.0%), Seven (45.9%), Kelvin (46.8%)
What Valve has been arguing with
The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.
Sprint Speed
Modifier Value Base Health From Level
Modifier Value Base Bullet Damage From Level
Patch history
The 40 most recent recorded changes to Abrams and their signature abilities, newest first. This is what "nerfed last patch" actually meant.
| Patch | Stat | Change |
|---|---|---|
| 2026-10-13 | Models | changed |
| 2026-10-13 | Lore | Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them. But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk. No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.Hard hitting, hard headed, and hard drinking; Detective Abrams has been a fixture on the New York investigating scene for years. From stolen art, to missing persons, to ritual murders; Abrams didn't just take any case that came across his desk... he solved them.<br><br>But his days of following cheating spouses came to an end the day he opened his office door and found The Tome sitting on his desk.<br><br>No instruction was left for him save for a brief note scrawled in onyx blood that read "Don't let them have it". Abrams hasn't figured where the thing came from; but seeing as his home has been broken into, his office tossed on 3 different occasions, and his car firebombed he has a vested interest in figuring out what the hell is going on.changed |
| 2026-10-09 | Hideout Rich Presence | Investigating the HideoutInvestigating The Hideoutchanged |
| 2026-10-01 | Display Stats | changed |
| 2026-09-29 | Added to the game | changed |
| 2026-07-28 | Air Dash Duration | 0.490.51+4.1% |
| 2026-07-28 | Ground Dash Duration | 0.70.72+2.9% |
| 2026-06-30 | Required Gold | 5,4004,600-14.8% |
| 2026-06-30 | Required Gold | 6,2005,300-14.5% |
| 2026-06-30 | Required Gold | 7,1006,000-15.5% |
| 2026-06-30 | Required Gold | 8,0006,800-15.0% |
| 2026-06-30 | Required Gold | 9,0007,600-15.6% |
| 2026-06-30 | Required Gold | 10,0008,400-16.0% |
| 2026-06-30 | Required Gold | 11,0009,200-16.4% |
| 2026-06-30 | Required Gold | 12,00010,100-15.8% |
| 2026-06-30 | Required Gold | 13,20011,000-16.7% |
| 2026-06-30 | Required Gold | 14,50011,900-17.9% |
| 2026-06-30 | Required Gold | 300200-33.3% |
| 2026-06-30 | Required Gold | 16,00012,800-20.0% |
| 2026-06-30 | Required Gold | 17,50013,800-21.1% |
| 2026-06-30 | Required Gold | 19,00014,900-21.6% |
| 2026-06-30 | Required Gold | 20,50016,100-21.5% |
| 2026-06-30 | Required Gold | 22,00017,400-20.9% |
| 2026-06-30 | Required Gold | 23,50018,900-19.6% |
| 2026-06-30 | Required Gold | 25,00020,600-17.6% |
| 2026-06-30 | Required Gold | 26,50022,500-15.1% |
| 2026-06-30 | Required Gold | 28,00024,600-12.1% |
| 2026-06-30 | Required Gold | 29,50026,900-8.8% |
| 2026-06-30 | Required Gold | 600500-16.7% |
| 2026-06-30 | Required Gold | 31,00029,400-5.2% |
| 2026-06-30 | Required Gold | 32,50032,100-1.2% |
| 2026-06-30 | Required Gold | 34,00035,000+2.9% |
| 2026-06-30 | Required Gold | 35,50038,100+7.3% |
| 2026-06-30 | Required Gold | 37,00041,400+11.9% |
| 2026-06-30 | Required Gold | 38,50044,900+16.6% |
| 2026-06-30 | Required Gold | 40,00048,600+21.5% |
| 2026-06-30 | Required Gold | 1,5001,400-6.7% |
| 2026-06-30 | Required Gold | 2,2002,000-9.1% |
| 2026-06-30 | Bonus Currencies | changed |
| 2026-06-30 | Required Gold | 3,0002,600-13.3% |