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Holliday

High complexity

Holliday starts with 780 health and has 4 signature abilities: Powder Keg, Bounce Pad, Crackshot, Spirit Lasso. Current win rate is 48.3% across 311k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina2
Max Health780
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed8.2
Air Dash Duration0.43
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.62
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Powder Keg

Throw a barrel that explodes after a delay, dealing spirit damage, setting enemies on fire and applying knockup. The barrel can be detonated early by being shot, melee'd, or detonated by another barrel. The burn stacks, so overlapping barrels burn for their combined damage. Can be Alt-Cast to place the barrel infront of Holliday.

StatValue
Cast Delay0.13s
Cast Range0m
Charges2
Cooldown28s
Charge Delay7.5s
Arm Time0.1s
Barrel Heavy Melee Force Forward1,800
Barrel Heavy Melee Force Up300
Barrel Lifetime8s
Barrel Light Melee Force Forward1,400
Barrel Light Melee Force Up300
Barrel Pitch Max90
Barrel Pitch Min2
Barrel Roll Speed Move Air10m
Barrel Roll Speed Move Min20m
Barrel Scale1.3
Burn Duration3s
Channel Move Speed-1m
Damage Per Second13.33
Impact Damage40
Min Time Before Destroy0.1
Radius6mm
Tick Rate0.5
Duration0.4s
Toss Speed140

Bounce Pad

Drop a bounce pad in the world that launches any hero. You explode on landing, dealing Damage to any nearby enemies. The explosion can only occur once per person per Bounce Pad.

StatValue
Cast Delay0.08s
Cast Range0m
Charges1
Cooldown41s
Charge Delay3.5s
Duration22s
Air Acceleration50%
Air Control100%
Barrel Bounce Velocity800
Barrel Up Factor1
Bounce Velocity750
Channel Move Speed-1m
Min Air Time For Stomp0.2
Place Distance200
Radius9mm
Scale1
Speed On Land0m
Buff Duration0s
Stomp Damage60
Duration0s
Toss Speed500
Up Factor1.2
Vertical Difference Tolerance60

Crackshot

Headshots deal bonus Damage and applies a Fading Move Speed penalty. This effect can only occur when off cooldown. Cooldown is reduced by 50% on NPC hits. Crackshot ignores range damage fall-off and does not apply to objectives.

StatValue
Cast Delay0.15s
Cast Range0m
Charges0
Cooldown20s
Charge Delay-1s
Cooldown Per Headshot0s
Cooldown Per Headshot NPC0s
Channel Move Speed0m
Crackshot NPCCDReduction50
Damage55
Debuff Duration2s
Explosion Radius2mm
Fading Move Speed50%

Spirit Lasso

Throw out your lasso, dealing spirit damage, pulling, and applying stun. Using a Bounce Pad extends the duration of Spirit Lasso.

StatValue
Cast Delay0.5s
Cast Range20mm
Charges0
Cooldown130s
Charge Delay-1s
Duration2.25s
Extended Duration from Bounce Pad1s
Camera Preview Distance200
Camera Preview Offset25
Camera Preview Speed0.6
Channel Move Speed-1m
Damage80
Damage Vulnerbility0
Targetting Cone Angle60
Extra Target Horizontal Offset30
Follow Damping Factor8
Follow Distance60
Grab Extra Targets0
Grab Extra Targets Radius Mult2
Lasso Target Max Speed55
Lift Height7
Lift Horizontal-30
Lift Initial Delay0.5
Lift Initial Rising Speed100
Lift Initial Velocity End0
Lift Initial Velocity Start500

Most-built items on Holliday

Weighted by the number of matches behind each build that includes them.

Full Holliday builds ranked by win rate →

Holliday matchups

Hardest opponents: Victor (41.5%), Graves (42.5%), Seven (42.7%), Kelvin (43.0%), McGinnis (43.2%)

All Holliday counters →

Patch history

Every recorded change to Holliday, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Health From Level4341-4.7%
2026-06-03Weaponchanged
2026-06-03Modifier Value Tech Armor Damage Resist0changed
2026-06-03Modifier Value Tech Damage Multiplier0changed