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Pocket

Moderate complexity

Pocket starts with 780 health and has 4 signature abilities: Barrage, Flying Cloak, Enchanter's Satchel, Affliction. Current win rate is 45.4% across 409k ranked matches.

Base stats

Read from the game files at client version 6782.

StatValue
Stamina3
Max Health780
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed7.2
Ooc Health Regen0
Air Dash Duration0.47
Base Health Regen1
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage60
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.68
Proc Build Up Rate Scale1
Stamina Regen Per Second0.22
Crit Damage Received Scale1
Air Dash Distance In Meters8
Tech Armor Damage Reduction-15
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Barrage

Channel to start launching projectiles that deal spirit damage and apply slow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloak will not cancel Barrage.

StatValue
Cast Delay0.3s
Cast Range0m
Channel Duration2s
Charges0
Cooldown32s
Charge Delay-1s
Air Drag0.3
Air Speed Max100
Amp Duration15s
Amp Per Stack6%
Channel Move Speed1.3mm
Damage Per Projectile32
Fall Speed Max10
Life Steal Percent On Hit0
Life Steal Percent On Hit Non Hero0
Move Speed24%
Pop Up Speed0
Projectile Amount4
Radius4.5mm
Slow Duration1.5s

Flying Cloak

Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.

StatValue
Cast Delay0.2s
Cast Range0m
Charges0
Cooldown26s
Charge Delay-1s
Channel Move Speed-1m
Damage60
Lifetime3.8s
Radius5mm
Tick Rate0.1
Weapon Damage0
Bonus Duration0s

Enchanter's Satchel

Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.

StatValue
Cast Delay0.15s
Cast Range0m
Escape Duration1.5s
Charges0
Cooldown17s
Charge Delay-1s
Channel Move Speed1.3mm
Damage65
Debuff Duration0s
Fall Speed Max1
Fire Rate0%
Move Speed0%
Radius12mm

Affliction

Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs.

StatValue
Cast Delay0.6s
Cast Range0m
Charges0
Cooldown170s
Charge Delay-1s
Can Be Purged1
Channel Move Speed1.3mm
Current Health Damage0%
Damage Interval0.5
Debuff Duration10s
Disable Healing0
Damage Per Second32
Incoming Healing0%
Incoming Healing0%
Radius9mm

Most-built items on Pocket

Weighted by the number of matches behind each build that includes them.

Full Pocket builds ranked by win rate →

Pocket matchups

Hardest opponents: Rat King (37.1%), Graves (39.2%), Victor (39.6%), Paige (39.7%), Seven (39.9%)

All Pocket counters →

What Valve has been arguing with

The stats that have moved most across patches. Nobody else publishes these — they need per-patch history to draw.

Sprint Speed

Pocket Sprint Speed across 6 patchesbefore 2024-12-13: 02024-12-13: 0.52025-02-25: 12025-03-19: 1.52025-04-04: 22025-12-16: 1.601.6

Modifier Value Base Health From Level

Pocket Modifier Value Base Health From Level across 9 patchesbefore 2024-12-13: 312024-12-13: 272025-05-08: 582025-06-17: 362026-03-10: 432026-03-21: 482026-04-30: 412026-05-22: 382026-06-30: 363136

Modifier Value Base Bullet Damage From Level

Pocket Modifier Value Base Bullet Damage From Level across 9 patchesbefore 2024-09-26: 0.42024-09-26: 0.3142862025-01-19: 0.2828572025-04-17: 0.322025-06-17: 0.22025-11-21: 0.222026-04-30: 0.22026-06-11: 0.162026-06-30: 0.140.40.14

Patch history

The 40 most recent recorded changes to Pocket and their signature abilities, newest first. This is what "nerfed last patch" actually meant.

PatchStatChange
2026-10-13Modelschanged
2026-10-13LoreArin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn't know who is trying to keep them from taking control of their parent's company... but in the avarice fueled viper's nest that is Fairfax Industries it could be anyone. Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret… not only for their own protection; but because they want to forge their own identity separate from their parents.Arin Fairfax, the eldest heir to Fairfax Industries, has been living in hiding for the past 5 years after being shot and left for dead on their 18th birthday. Arin doesn't know who is trying to keep them from taking control of their parent's company... but in the avarice fueled viper's nest that is Fairfax Industries it could be anyone.<br><br>Taking on the name "Pocket", Arin desperately wants to keep their true identity a secret... not only for their own protection; but because they want to forge their own identity separate from their parents.changed
2026-10-09Hideout Rich PresenceSulking in the HideoutSulking In The Hideoutchanged
2026-10-01Display Statschanged
2026-09-29Added to the gamechanged
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%