Weighted Shots
Tier 3 · Weapon · Passive
Weighted Shots is a tier 3 weapon item costing 3,200 souls. Your bullets build up a Movement Slow on enemies. Games in which it was bought win 49.9% of the time across 1.7M matches.
Stat bonuses
The bonuses this item grants when bought.
| Stat | Bonus |
|---|---|
| Status Resistance Percent | 10 |
| Base Attack Damage Percent | 35 |
| Slow Percent | 20 |
| Ground Dash Reduction Percent | -10 |
Item properties
From client version 6677.
| Stat | Value |
|---|---|
| Cast Range | 0m |
| Charges | 0 |
| Charge Delay | -1s |
| Weapon Damage | 30% |
| Bullet Velocity | 0% |
| Move Speed | -0.5m m |
| Buildup Decay Time | 5s |
| Buildup Per Shot | 0.7% |
| Channel Move Speed | -1m |
| Dash Distance | -22% |
| Slow Duration | 3.5s |
| Move Speed | 30% |
| Stamina Recovery | -14% |
| Debuff Resist | 22% |
| Spirit Resist | 0% |
Built from
- Slowing Bullets — 1,600 souls
Patch history
Every recorded change to Weighted Shots, newest first.
| Patch | Stat | Before | After | Change |
|---|---|---|---|---|
| 2026-07-28 | Base Attack Damage Percent | 40 | 30 | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT | MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE | changed |
| 2026-06-03 | Provided Property Type | MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST | MODIFIER_VALUE_TECH_RESIST | changed |
| 2026-05-22 | Ground Dash Reduction Percent | -25 | -22 | changed |
| 2026-05-22 | Status Resistance Percent | 20 | 22 | changed |
| 2026-04-30 | Upgrades | — | — | changed |
| 2026-03-21 | Status Resistance Percent | 18 | 20 | changed |
| 2026-03-06 | Component Items | — | — | changed |
| 2026-03-06 | Desc | — | Your bullets build up a <span class="highlight">Movement Slow</span> on enemies. | changed |
| 2026-03-06 | Base Attack Damage Percent | 35 | 40 | changed |
| 2026-03-06 | Tooltip Is Elevated | — | — | changed |
| 2026-03-06 | Tooltip Is Important | — | — | changed |
| 2026-03-06 | Tooltip Section | innate | — | changed |
| 2026-03-06 | Bonus Bullet Speed Percent | -30 | 0 | changed |
| 2026-03-06 | Bonus Move Speed | — | — | changed |
| 2026-03-06 | Build Up Duration | — | — | changed |
| 2026-03-06 | Build Up Per Shot | — | — | changed |
| 2026-03-06 | Ground Dash Reduction Percent | — | — | changed |
| 2026-03-06 | Slow Duration | — | — | changed |
| 2026-03-06 | Slow Percent | — | — | changed |
| 2026-03-06 | Stamina Cooldown Reduction | -20 | -14 | changed |
| 2026-03-06 | Status Resistance Percent | 16 | 18 | changed |
| 2026-03-06 | Tooltip Is Elevated | — | — | changed |
| 2026-03-06 | Tooltip Is Important | — | — | changed |
| 2026-03-06 | Tooltip Section | innate | — | changed |
| 2026-03-06 | Tech Resist | 16 | 0 | changed |
| 2026-03-06 | Tooltip Sections | — | — | changed |
| 2026-03-06 | Upgrades | — | — | changed |
| 2026-02-13 | Shop Image Small | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/weighted_shots_sm.png | — | changed |
| 2026-02-13 | Shop Image Small Webp | https://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/weighted_shots_sm.webp | — | changed |
| 2026-01-22 | Disable Value | 0 | -1 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_charges | changed |
| 2026-01-22 | Specific Stat Scale Type | EMaxChargesIncrease | — | changed |
| 2026-01-22 | Disable Value | 0 | -2 | changed |
| 2026-01-22 | Class Name | scale_function_single_stat | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Specific Stat Scale Type | ETechCooldownBetweenChargeUses | — | changed |
| 2026-01-22 | Subclass Name | AbilityCooldownBetweenCharge_scale_function | scale_function_ability_recharge_time | changed |
| 2026-01-22 | Ability Cooldown Between Charge | 0 | -1 | changed |
| 2026-01-22 | Postfix | m/s | m | changed |
| 2026-01-22 | Upgrades | — | — | changed |
Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.