dldbSearch

Shiv

High complexity

Shiv starts with 830 health and has 4 signature abilities: Serrated Knives, Slice and Dice, Bloodletting, Killing Blow. Current win rate is 47.8% across 487k ranked matches.

Base stats

Read from the game files at client version 6677.

StatValue
Stamina3
Max Health830
Tech Range1
Crouch Speed4.75
Reload Speed1
Sprint Speed1.6
Weapon Power0
Tech Duration1
Max Move Speed6.5
Air Dash Duration0.51
Base Health Regen2
Move Acceleration4
Heavy Melee Damage116
Light Melee Damage50
Weapon Power Scale1
Ability Resource Max0
Ground Dash Duration0.72
Proc Build Up Rate Scale1
Stamina Regen Per Second0.17
Crit Damage Received Scale1
Air Dash Distance In Meters8
Ground Dash Distance In Meters10
Ability Resource Regen Per Second0

Abilities

Serrated Knives

Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack.

StatValue
Cast Range0m
Channel Duration0.2s
Charges2
Cooldown16s
Charge Delay2s
Ability Post Cast Duration0.3
Impact Radius10mm
Bleed DPS Per Knife10
Bleed Duration5s
Bleed Tick Rate1
Channel Move Speed-1m
Impact Damage0
Movement Slow35%
Ricochet Count1

Slice and Dice

Perform a dash forward, damaging enemies along the path. Hit Enemies have their spirit resist reduced. This debuff can stack.

StatValue
Cast Delay0.25s
Cast Range0m
Charges0
Cooldown16s
Charge Delay-1s
Ability Post Cast Duration0.2
Camera Distance250
Channel Move Speed-1m
Cooldown Reduced on Hero Hit0s
Cooldown Reduced on Non-Hero Hit0s
Dash Angle Threshold89
Radius2.5mm
Dash Range12mm
Dash Speed2,400m
Debuff Duration14s
Impact Damage75
Max Cooldown Reduction0
Move Speed Penalty Duration0
Move Speed Penalty Max Speed200
Side Move Speed Reduction-100
Spirit Resist-6%
Tech Cleave Expire Time0.35
Turn Rate Max0

Bloodletting

Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage.

StatValue
Cast Delay0.25s
Cast Range0m
Charges0
Cooldown25s
Charge Delay-1s
Channel Move Speed-1m
Incoming Damage Deferred25%
Incoming Damage Deferred15%
Deferred Damage Cleared30%
Deferred Damage Duration6s

Killing Blow

StatValue
Cast Delay0.05s
Cast Range12mm
Charges0
Cooldown145s
Charge Delay-1s
Ability Post Cast Duration0.15
Bonus Ability Resource10
Move Speed0 m
Full Rage Damage Bonus8%
Camera Distance400
Channel Move Speed-1m
Damage200
Enemy health threshold18%
Enemy Health Percent Buffer3
Failed Execute Cooldown Penalty30
Min Time To Target0.5
Move Speed To Target30m
Non Player Rage Scale0
Rage Drain Delay Duration12
Rage Drain Rate0.25
Rage Per Heavy Melee2.85
Rage Per Light Melee1.56
Rage Per Spirit Damage0.01
Rage Per Weapon Damage0.02
Recast Window16s
Slash Range90

Most-built items on Shiv

Weighted by the number of matches behind each build that includes them.

Full Shiv builds ranked by win rate →

Shiv matchups

Hardest opponents: Graves (42.1%), Seven (42.8%), McGinnis (43.1%), Paige (43.3%), Ivy (43.9%)

All Shiv counters →

Patch history

Every recorded change to Shiv, newest first. This is what "nerfed last patch" actually meant.

PatchStatBeforeAfterChange
2026-07-28Air Dash Duration0.490.51+4.1%
2026-07-28Ground Dash Duration0.70.72+2.9%
2026-07-28Stamina Regen Per Second0.180.17-8.3%
2026-06-30Required Gold5,4004,600-14.8%
2026-06-30Required Gold6,2005,300-14.5%
2026-06-30Required Gold7,1006,000-15.5%
2026-06-30Required Gold8,0006,800-15.0%
2026-06-30Required Gold9,0007,600-15.6%
2026-06-30Required Gold10,0008,400-16.0%
2026-06-30Required Gold11,0009,200-16.4%
2026-06-30Required Gold12,00010,100-15.8%
2026-06-30Required Gold13,20011,000-16.7%
2026-06-30Required Gold14,50011,900-17.9%
2026-06-30Required Gold300200-33.3%
2026-06-30Required Gold16,00012,800-20.0%
2026-06-30Required Gold17,50013,800-21.1%
2026-06-30Required Gold19,00014,900-21.6%
2026-06-30Required Gold20,50016,100-21.5%
2026-06-30Required Gold22,00017,400-20.9%
2026-06-30Required Gold23,50018,900-19.6%
2026-06-30Required Gold25,00020,600-17.6%
2026-06-30Required Gold26,50022,500-15.1%
2026-06-30Required Gold28,00024,600-12.1%
2026-06-30Required Gold29,50026,900-8.8%
2026-06-30Required Gold600500-16.7%
2026-06-30Required Gold31,00029,400-5.2%
2026-06-30Required Gold32,50032,100-1.2%
2026-06-30Required Gold34,00035,000+2.9%
2026-06-30Required Gold35,50038,100+7.3%
2026-06-30Required Gold37,00041,400+11.9%
2026-06-30Required Gold38,50044,900+16.6%
2026-06-30Required Gold40,00048,600+21.5%
2026-06-30Required Gold1,5001,400-6.7%
2026-06-30Required Gold2,2002,000-9.1%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,0002,600-13.3%
2026-06-30Bonus Currencieschanged
2026-06-30Required Gold3,8003,200-15.8%
2026-06-30Required Gold4,6003,900-15.2%
2026-06-30Modifier Value Base Bullet Damage From Level Alt Fire00.2buffed