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Swift Striker

Tier 2 · Weapon · Passive

Swift Striker is a tier 2 weapon item costing 1,600 souls. Games in which it was bought win 49.5% of the time across 2.8M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Bonus Fire Rate15
Bonus Sprint Speed4m

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Fire Rate20%
Sprint Speed0.75mm
Channel Move Speed-1m

Built from

Patch history

Every recorded change to Swift Striker, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTMODIFIER_VALUE_WEAPON_DAMAGE_INCREASEchanged
2026-06-03Provided Property TypeMODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST_REDUCTIONMODIFIER_VALUE_BULLET_AND_MELEE_RESIST_REDUCTIONchanged
2026-03-06Bonus Fire Rate1820changed
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/swift_striker_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/weapon/swift_striker_sm.webpchanged
2026-01-30Bonus Fire Rate2018changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Postfixm/smchanged
2026-01-22Upgradeschanged
2025-12-16Bonus Sprint Speed1.0m0.75mchanged
2025-08-18M Bullet Speed Curvechanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelBullet Resistchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelSprint Speedchanged
2025-08-18Postvalue LabelFire Ratechanged
2025-08-18Postvalue LabelMax Ammochanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelCast Delaychanged
2025-07-29Bonus Fire Rate1820changed
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-07-04Bonus Fire Rate2018changed
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.