Deadlock patch — 29 July 2025
Build 5706
The Deadlock patch of 29 July 2025 changed 26 heroes and 38 items, with 233 individual stat changes in total — 8 buffs and 28 nerfs where the direction is unambiguous.
Valve did not publish notes for this build. Everything below is computed from the game files.
Hero changes
Ordered by number of changes.
Seven
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Duration | — | — | changed |
| Air Dash Distance In Meters | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
| Max Move Speed | 7.1 | 6.9 | -2.8% |
| Scale | 0.02 | 0.02 | -13.0% |
Bebop
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Distance In Meters | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Modifier Value Bullet Armor Damage Resist | 0 | 0.3 | buffed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Bullet Armor Damage Reduction | — | — | changed |
| Ground Dash Duration | — | — | changed |
McGinnis
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Modifier Value Base Health From Level | 56 | 52 | -7.1% |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Paradox
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.25 | 0.28 | +10.0% |
| Light Melee Damage | 63 | 50 | -20.6% |
Warden
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level | 0.38 | 0.44 | +15.8% |
| Air Dash Distance In Meters | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Wraith
| Stat | Before | After | Change |
|---|---|---|---|
| Light Melee Damage | 63 | 50 | -20.6% |
| Ground Dash Duration | — | — | changed |
| Air Dash Duration | — | — | changed |
| Air Dash Distance In Meters | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Modifier Value Base Bullet Damage From Level | 0.18 | 0.18 | -2.8% |
| Ground Dash Distance In Meters | — | — | changed |
Abrams
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
Dynamo
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Grey Talon
| Stat | Before | After | Change |
|---|---|---|---|
| Light Melee Damage | 63 | 50 | -20.6% |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
Haze
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Holliday
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Infernus
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
Ivy
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 54 | 43 | -20.4% |
| Ground Dash Distance In Meters | — | — | changed |
Kelvin
| Stat | Before | After | Change |
|---|---|---|---|
| Light Melee Damage | 63 | 50 | -20.6% |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
Lady Geist
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Distance In Meters | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Lash
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Mirage
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Mo & Krill
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 75 | 60 | -20.0% |
Shiv
| Stat | Before | After | Change |
|---|---|---|---|
| Ground Dash Duration | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Sinclair
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Vindicta
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
| Ground Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Air Dash Distance In Meters | — | — | changed |
Vyper
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 63 | 50 | -20.6% |
Yamato
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0.7 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
| Light Melee Damage | 69 | 55 | -20.3% |
Calico
| Stat | Before | After | Change |
|---|---|---|---|
| Air Dash Distance In Meters | — | — | changed |
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
Viscous
| Stat | Before | After | Change |
|---|---|---|---|
| Modifier Value Base Bullet Damage From Level Alt Fire | — | 0 | changed |
| Air Dash Distance In Meters | — | — | changed |
| Air Dash Duration | — | — | changed |
| Ground Dash Distance In Meters | — | — | changed |
| Ground Dash Duration | — | — | changed |
Item changes
Ordered by number of changes.
Blood Tribute
| Stat | Before | After | Change |
|---|---|---|---|
| Heal Amp Receive Penalty Percent | -50 | -40 | changed |
| Bonus Move Speed | 1.75m | 2m | changed |
| Heal Amp Regen Penalty Percent | -50 | -40 | changed |
| Out Of Combat Health Regen | — | — | changed |
| Tooltip Sections | — | — | changed |
Shadow Weave
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Active | <br>Attacking or using an ability will end your stealth and start an <span class="highlight">ambush</span>, temporarily granting you bonus <span class="highlight">Fire Rate</span> and <span class="highlight">Spirit Power</span>. | <br>Attacking or using an ability will end your stealth and start an <span class="highlight">ambush</span>, temporarily granting you bonus <span class="highlight">Fire Rate</span>, <span class="highlight">Spirit Power</span> and <span class="highlight">Melee Damage</span>. | changed |
| Ability Cooldown | 40 | 32 | -20.0% |
| Ability Duration | 25 | 18 | changed |
| Ambush Bonus Melee Damage | — | — | changed |
Spirit Shielding
| Stat | Before | After | Change |
|---|---|---|---|
| Combat Barrier | 400 | 325 | changed |
| Class Name | scale_function_tech_damage | scale_function_single_stat | changed |
| Specific Stat Scale Type | ETechPower | ELevelUpBoons | changed |
| Stat Scale | 1.12 | 4 | +258.4% |
| Subclass Name | CombatBarrier_scale_function | Health_scale_function | changed |
Weapon Shielding
| Stat | Before | After | Change |
|---|---|---|---|
| Combat Barrier | 400 | 325 | changed |
| Stat Scale | 1.12 | 4 | +258.4% |
| Subclass Name | CombatBarrier_scale_function | Health_scale_function | changed |
| Class Name | scale_function_tech_damage | scale_function_single_stat | changed |
| Specific Stat Scale Type | ETechPower | ELevelUpBoons | changed |
Rusted Barrel
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 25 | 20 | -20.0% |
| Tooltip Sections | — | — | changed |
| Desc | Target an enemy to reduce their <span class="highlight">Fire Rate</span>. | Target an enemy to reduce their <span class="highlight">Fire Rate</span> and <span class="highlight">Bullet Resistance</span>. | changed |
| Bullet Armor Reduction | — | — | changed |
Surge of Power
| Stat | Before | After | Change |
|---|---|---|---|
| Imbued Tech Power | 25 | 28 | changed |
| Fire Rate Bonus | 20 | 22 | changed |
| Ability Cooldown | 8 | 14 | +75.0% |
| Movement Speed Bonus Duration | 6 | 8 | changed |
Return Fire
| Stat | Before | After | Change |
|---|---|---|---|
| Spirit Damage Reflected Pct | 30 | 25 | changed |
| Bullet Resist | 10 | 6 | changed |
| Bullet Damage Reflected Pct | 60 | 50 | changed |
Spirit Sap
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Health | 50 | 75 | changed |
| Tech Power Reduction | -15 | -18 | changed |
| Ability Cast Range | 30m | 40m | changed |
Tankbuster
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Desc | Charges up over time with <svg width="23" height="36" viewBox="0 0 23 36" fill="#CE90FF" xmlns="http://www.w3.org/2000/svg"> <path fill-rule="evenodd" clip-rule="evenodd" d="M6.47404 4.39858C7.54312 2.86245 10.1715 0.762408 12.3014 0C12.2449 0.12487 12.1878 0.24948 12.1309 0.373804C12.0731 0.499873 12.0155 0.625649 11.9588 0.75111C11.7963 1.10945 11.6273 1.46551 11.4583 1.82156C11.0729 2.63359 10.6875 3.44552 10.3803 4.28406C9.97138 5.39996 10.34 6.27775 11.3414 7.10341C13.0923 8.54793 14.7909 10.0839 16.3059 11.7566C18.1402 13.7805 18.1435 16.0843 16.7994 18.4183C16.775 18.4606 16.7506 18.5029 16.7261 18.5452C16.1616 19.5219 15.593 20.5059 15.7356 21.7C15.7388 21.7277 15.7357 21.7565 15.7326 21.7851C15.7292 21.8172 15.7258 21.8493 15.7312 21.8797C15.8846 22.7292 16.167 23.6149 17.0416 23.9034C17.9549 24.205 18.5096 23.422 18.9358 22.7751C19.267 22.2732 19.5463 21.7395 19.8258 21.2054C19.9793 20.9121 20.1328 20.6187 20.2951 20.3304C20.3925 20.1572 20.5139 19.9966 20.6352 19.8362C20.6887 19.7655 20.7421 19.6949 20.7934 19.6232C20.8712 19.6839 20.9561 19.7403 21.041 19.7968C21.228 19.9212 21.4151 20.0457 21.5266 20.2153C23.4778 23.2052 23.4273 26.289 21.7519 29.3316C20.3823 31.8165 18.5925 33.9612 15.8231 35.1767C11.8208 36.9332 6.06669 35.795 2.86405 32.5633C-0.1575 29.5139 -0.879729 24.7064 1.13566 20.9059C2.34771 18.6154 4.40347 17.2204 6.71156 16.1106C7.09248 15.9276 7.48048 15.757 7.86841 15.5864C8.10144 15.4839 8.33445 15.3815 8.56587 15.2763C10.0948 14.5815 10.587 13.0622 9.59222 11.7111C8.75621 10.5771 7.78486 9.52996 6.81629 8.4952C5.50795 7.0973 5.38591 5.96262 6.47404 4.39858ZM12.4723 20.4136C13.2413 19.4447 12.9851 18.4673 11.7005 17.5188C11.9364 19.1683 10.9294 19.9861 9.91596 20.8091C9.68408 20.9974 9.45186 21.186 9.23412 21.3849C7.84256 22.6495 7.00028 24.2079 6.64423 26.0406C6.03794 29.1547 8.61057 30.533 10.9912 30.2327C13.3643 29.9332 14.3122 28.0246 13.1505 25.9956C13.0464 25.8144 12.9324 25.6381 12.8182 25.4617C12.7031 25.2838 12.5879 25.1057 12.4826 24.9222C11.6182 23.4248 11.2451 21.9565 12.4723 20.4136Z" fill="#CE90FF"/> <path d="M14.4416 5.38339C14.4179 5.33179 14.3948 5.28132 14.3715 5.23321C13.9567 4.14203 14.1414 3.35165 14.847 3.14312C15.6277 2.90775 16.069 3.31311 16.3313 3.97602C16.6737 4.84215 16.3775 5.96752 15.6721 6.16637C14.9001 6.38418 14.6506 5.83966 14.4416 5.38339Z" fill="#CE90FF"/> </svg> <span class="inline-attribute-label BonusSpiritDamage" style="color: #CE90FF;">bonus spirit damage</span>, causing abilities dealing more than <span class="highlight">165</span> damage to deal additional damage. | Charges up over time with <svg width="23" height="36" viewBox="0 0 23 36" fill="#CE90FF" xmlns="http://www.w3.org/2000/svg"> <path fill-rule="evenodd" clip-rule="evenodd" d="M6.47404 4.39858C7.54312 2.86245 10.1715 0.762408 12.3014 0C12.2449 0.12487 12.1878 0.24948 12.1309 0.373804C12.0731 0.499873 12.0155 0.625649 11.9588 0.75111C11.7963 1.10945 11.6273 1.46551 11.4583 1.82156C11.0729 2.63359 10.6875 3.44552 10.3803 4.28406C9.97138 5.39996 10.34 6.27775 11.3414 7.10341C13.0923 8.54793 14.7909 10.0839 16.3059 11.7566C18.1402 13.7805 18.1435 16.0843 16.7994 18.4183C16.775 18.4606 16.7506 18.5029 16.7261 18.5452C16.1616 19.5219 15.593 20.5059 15.7356 21.7C15.7388 21.7277 15.7357 21.7565 15.7326 21.7851C15.7292 21.8172 15.7258 21.8493 15.7312 21.8797C15.8846 22.7292 16.167 23.6149 17.0416 23.9034C17.9549 24.205 18.5096 23.422 18.9358 22.7751C19.267 22.2732 19.5463 21.7395 19.8258 21.2054C19.9793 20.9121 20.1328 20.6187 20.2951 20.3304C20.3925 20.1572 20.5139 19.9966 20.6352 19.8362C20.6887 19.7655 20.7421 19.6949 20.7934 19.6232C20.8712 19.6839 20.9561 19.7403 21.041 19.7968C21.228 19.9212 21.4151 20.0457 21.5266 20.2153C23.4778 23.2052 23.4273 26.289 21.7519 29.3316C20.3823 31.8165 18.5925 33.9612 15.8231 35.1767C11.8208 36.9332 6.06669 35.795 2.86405 32.5633C-0.1575 29.5139 -0.879729 24.7064 1.13566 20.9059C2.34771 18.6154 4.40347 17.2204 6.71156 16.1106C7.09248 15.9276 7.48048 15.757 7.86841 15.5864C8.10144 15.4839 8.33445 15.3815 8.56587 15.2763C10.0948 14.5815 10.587 13.0622 9.59222 11.7111C8.75621 10.5771 7.78486 9.52996 6.81629 8.4952C5.50795 7.0973 5.38591 5.96262 6.47404 4.39858ZM12.4723 20.4136C13.2413 19.4447 12.9851 18.4673 11.7005 17.5188C11.9364 19.1683 10.9294 19.9861 9.91596 20.8091C9.68408 20.9974 9.45186 21.186 9.23412 21.3849C7.84256 22.6495 7.00028 24.2079 6.64423 26.0406C6.03794 29.1547 8.61057 30.533 10.9912 30.2327C13.3643 29.9332 14.3122 28.0246 13.1505 25.9956C13.0464 25.8144 12.9324 25.6381 12.8182 25.4617C12.7031 25.2838 12.5879 25.1057 12.4826 24.9222C11.6182 23.4248 11.2451 21.9565 12.4723 20.4136Z" fill="#CE90FF"/> <path d="M14.4416 5.38339C14.4179 5.33179 14.3948 5.28132 14.3715 5.23321C13.9567 4.14203 14.1414 3.35165 14.847 3.14312C15.6277 2.90775 16.069 3.31311 16.3313 3.97602C16.6737 4.84215 16.3775 5.96752 15.6721 6.16637C14.9001 6.38418 14.6506 5.83966 14.4416 5.38339Z" fill="#CE90FF"/> </svg> <span class="inline-attribute-label BonusSpiritDamage" style="color: #CE90FF;">bonus spirit damage</span>, causing abilities dealing more than <span class="highlight">165</span> damage to deal additional damage. <span class="highlight">Ignores Spirit Resistance.</span> | changed |
| Max Health Damage | 6 | 5 | changed |
Crushing Fists
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Resist | 20 | 12 | changed |
| Melee Distance Scale | 70 | 60 | changed |
Dispel Magic
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 45 | 50 | +11.1% |
| Bonus Health | 125 | 100 | changed |
Hunter's Aura
| Stat | Before | After | Change |
|---|---|---|---|
| Tooltip Sections | — | — | changed |
| Bonus Sprint Speed | — | — | changed |
Restorative Shot
| Stat | Before | After | Change |
|---|---|---|---|
| Heal From Npc | 20 | 15 | changed |
| Base Attack Damage Percent | 8 | 6 | changed |
Toxic Bullets
| Stat | Before | After | Change |
|---|---|---|---|
| Scale Function | — | — | changed |
| Dot Health Percent | 2.5 | 2.1 | changed |
Weighted Shots
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Bullet Speed Percent | -25 | -30 | changed |
| Stamina Cooldown Reduction | -10 | -20 | changed |
Armor Piercing Rounds
| Stat | Before | After | Change |
|---|---|---|---|
| Proc Chance | 60 | 50 | changed |
Berserker
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Resist | 16 | 8 | changed |
Bullet Resist Shredder
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Armor Reduction | -12 | -13 | changed |
Capacitor
| Stat | Before | After | Change |
|---|---|---|---|
| Damage Per Chain | 45 | 50 | changed |
Cold Front
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Resist | 10 | 6 | changed |
Decay
| Stat | Before | After | Change |
|---|---|---|---|
| Dot Health Percent | 2.4 | 2.6 | changed |
Disarming Hex
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 25 | 20 | -20.0% |
Divine Barrier
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 45 | 40 | changed |
Express Shot
| Stat | Before | After | Change |
|---|---|---|---|
| Proc Base Attack Damage Percent | 165 | 185 | changed |
Fleetfoot
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Resist | 10 | 6 | changed |
Focus Lens
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 28 | 25 | changed |
Guardian Ward
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 45 | 40 | changed |
Melee Charge
| Stat | Before | After | Change |
|---|---|---|---|
| Bullet Resist | 10 | 6 | changed |
Metal Skin
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 24 | 20 | -16.7% |
Slowing Hex
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Duration | 3 | 3.5 | changed |
Spellslinger
| Stat | Before | After | Change |
|---|---|---|---|
| Buff Duration | 10 | 14 | changed |
Spirit Rend
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Armor Damage Reduction | -7 | -8 | changed |
Spirit Resilience
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Resist | 30 | 25 | changed |
Spirit Shredder Bullets
| Stat | Before | After | Change |
|---|---|---|---|
| Tech Armor Damage Reduction | -7 | -8 | changed |
Suppressor
| Stat | Before | After | Change |
|---|---|---|---|
| Fire Rate Slow | 35 | 30 | changed |
Swift Striker
| Stat | Before | After | Change |
|---|---|---|---|
| Bonus Fire Rate | 18 | 20 | changed |
Trophy Collector
| Stat | Before | After | Change |
|---|---|---|---|
| Out Of Combat Health Regen | 2 | 3.5 | changed |
Veil Walker
| Stat | Before | After | Change |
|---|---|---|---|
| Ability Cooldown | 14 | 12 | -14.3% |
Changes are computed by diffing the game files between builds 5706. A change is only labelled a buff or a nerf where the stat has an unambiguous direction — a longer duration, for example, can be either, so it is reported as a change without a judgement.