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Healing Booster

Tier 2 · Vitality · Passive

Healing Booster is a tier 2 vitality item costing 1,600 souls. Increases the effectiveness of your healing. Games in which it was bought win 51.3% of the time across 3.0M matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Heal Amp Regen Percent15
Heal Amp Cast Percent15
Bonus Health Regen9

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Charge Delay-1s
Health Regen3
Channel Move Speed-1m
Healing Effectiveness20%
Heal Amp Regen Percent20%
Out of Combat Regen1

Built from

Builds into

Patch history

Every recorded change to Healing Booster, newest first.

PatchStatBeforeAfterChange
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/healing_booster_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/healing_booster_sm.webpchanged
2026-01-30Out Of Combat Health Regenchanged
2026-01-30Tooltip Sectionschanged
2026-01-22DescIncreases the effectiveness of your <span class="highlight">healing</span> by <span class="highlight">20%</span>.Increases the effectiveness of your <span class="highlight">healing</span>.changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfixm/smchanged
2026-01-22Tooltip Is Elevatedchanged
2026-01-22Tooltip Is Importantchanged
2026-01-22Tooltip Sectionpassivechanged
2026-01-22Tooltip Sectionschanged
2026-01-22Upgradeschanged
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelHealth Regenchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelHealing Reduction Resistchanged
2025-08-18Postvalue LabelHealing Effectivenesschanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelWeapon Damagechanged
2025-08-18M Bullet Speed Curvechanged
2025-07-04Specific Stat Scale TypeETechCooldownEItemCooldownchanged
2025-06-17Bonus Health Regen3.53changed
2025-05-19DescIncreases the effectiveness of your <span class="highlight">healing</span> by <span class="highlight">25%</span>.Increases the effectiveness of your <span class="highlight">healing</span> by <span class="highlight">20%</span>.changed
2025-05-19Heal Amp Cast Percent2520changed
2025-05-19Heal Amp Regen Percent2520changed
2025-05-19Tooltip Sectionschanged
2025-05-08Added to the gamechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.