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Healing Tempo

Tier 4 · Vitality · Passive

Healing Tempo is a tier 4 vitality item costing 6,400 souls. Applying heal to yourself or an ally grants the target bonus fire rate and bonus move speed. Does not apply on innate Regen or passive Bullet/Spirit Lifesteals. Games in which it was bought win 56.1% of the time across 951k matches.

Stat bonuses

The bonuses this item grants when bought.

StatBonus
Heal Amp Regen Percent10
Heal Amp Cast Percent10
Tech Resist10
Bonus Move Speed2m
Bonus Fire Rate20
Bonus Health Regen6

Item properties

From client version 6677.

StatValue
Cast Range0m
Charges0
Cooldown1s
Charge Delay-1s
Fire Rate35%
Health Regen6
Move Speed1.25m m
Buff Duration7s
Channel Move Speed-1m
Healing Effectiveness25%
Heal Amp Regen Percent25%
Minimum Heal Amount1
Out of Combat Regen4
Spirit Resist10%

Built from

Patch history

Every recorded change to Healing Tempo, newest first.

PatchStatBeforeAfterChange
2026-06-03Provided Property TypeMODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESISTMODIFIER_VALUE_TECH_RESISTchanged
2026-02-13Shop Image Smallhttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/healing_tempo_sm.pngchanged
2026-02-13Shop Image Small Webphttps://assets-bucket.deadlock-api.com/assets-api-res/images/items/vitality/healing_tempo_sm.webpchanged
2026-01-30Bonus Fire Rate4035changed
2026-01-30Out Of Combat Health Regenchanged
2026-01-30Tooltip Sectionschanged
2026-01-22DescApplying <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M92.0059 9C107.475 9.00022 120 22.237 120 38.6592C120 68.2957 85.5894 87.6846 66.6162 116.752C65.1163 119.062 62.8837 119.062 61.3838 116.752C42.4106 87.6846 8.00022 68.2957 8 38.6592C8 22.2808 20.5245 9.00022 35.9941 9C40.2312 9.02587 44.4049 10.0351 48.1855 11.9482C49.3884 12.5569 50.5406 13.2524 51.6343 14.0271C52.9137 14.9332 52.473 16.8509 51.0109 17.4168C37.5479 22.6271 28 35.6977 28 51C28 70.8823 44.1177 87 64 87C83.8823 87 100 70.8823 100 51C100 35.6974 90.4516 22.6267 76.9882 17.4167C75.5261 16.8509 75.0854 14.9333 76.3648 14.0273C77.4588 13.2526 78.6113 12.557 79.8145 11.9482C83.5951 10.0351 87.7688 9.02587 92.0059 9Z" fill="#0F9"/> <path d="M69 46H84V56H69V71H59V56H44V46H59V31H69V46Z" fill="#0F9"/> </svg> <span class="inline-attribute-label Heal" style="color: #0F9;">heal</span> to yourself or an ally grants the target <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label BonusFireRate" style="color: #EC9719;">bonus fire rate</span> and <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label BonusMoveSpeed" style="color: #0F9;">bonus move speed</span>.<br><br><span class="diminish">Does not apply on innate Regen or innate Bullet/Spirit Lifesteal.</span>Applying <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M92.0059 9C107.475 9.00022 120 22.237 120 38.6592C120 68.2957 85.5894 87.6846 66.6162 116.752C65.1163 119.062 62.8837 119.062 61.3838 116.752C42.4106 87.6846 8.00022 68.2957 8 38.6592C8 22.2808 20.5245 9.00022 35.9941 9C40.2312 9.02587 44.4049 10.0351 48.1855 11.9482C49.3884 12.5569 50.5406 13.2524 51.6343 14.0271C52.9137 14.9332 52.473 16.8509 51.0109 17.4168C37.5479 22.6271 28 35.6977 28 51C28 70.8823 44.1177 87 64 87C83.8823 87 100 70.8823 100 51C100 35.6974 90.4516 22.6267 76.9882 17.4167C75.5261 16.8509 75.0854 14.9333 76.3648 14.0273C77.4588 13.2526 78.6113 12.557 79.8145 11.9482C83.5951 10.0351 87.7688 9.02587 92.0059 9Z" fill="#0F9"/> <path d="M69 46H84V56H69V71H59V56H44V46H59V31H69V46Z" fill="#0F9"/> </svg> <span class="inline-attribute-label Heal" style="color: #0F9;">heal</span> to yourself or an ally grants the target <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label BonusFireRate" style="color: #EC9719;">bonus fire rate</span> and <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label BonusMoveSpeed" style="color: #0F9;">bonus move speed</span>.<br><br><span class="diminish">Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.</span>changed
2026-01-22Disable Value0-1changed
2026-01-22Class Namescale_function_single_statscale_function_ability_chargeschanged
2026-01-22Specific Stat Scale TypeEMaxChargesIncreasechanged
2026-01-22Disable Value0-2changed
2026-01-22Class Namescale_function_single_statscale_function_ability_recharge_timechanged
2026-01-22Specific Stat Scale TypeETechCooldownBetweenChargeUseschanged
2026-01-22Subclass NameAbilityCooldownBetweenCharge_scale_functionscale_function_ability_recharge_timechanged
2026-01-22Ability Cooldown Between Charge0-1changed
2026-01-22Postfix m/s mchanged
2026-01-22Class Namescale_function_single_statscale_function_tech_durationchanged
2026-01-22Specific Stat Scale TypeETechDurationchanged
2026-01-22Subclass NameBuffDuration_scale_functionduration_scale_functionchanged
2026-01-22Postfixm/smchanged
2026-01-22Tooltip Sectionschanged
2026-01-22Upgradeschanged
2025-12-16Bonus Move Speed1.5m1.25mchanged
2025-08-18DescApplying <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_health_regen.png" class="inline-attribute Heal" alt="heal"/><span class="inline-attribute-label Heal" style="color: #99f051;">heal</span> to yourself or an ally grants the target <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/fire_rate_icon.png" class="inline-attribute BonusFireRate" alt="bonus fire rate"/><span class="inline-attribute-label BonusFireRate">bonus fire rate</span> and <img src="https://assets-bucket.deadlock-api.com/assets-api-res/images/upgrades/property_move_speed_large.png" class="inline-attribute BonusMoveSpeed" alt="bonus move speed"/><span class="inline-attribute-label BonusMoveSpeed">bonus move speed</span>.<br><br><span class="diminish">Does not apply on innate Regen or innate Bullet/Spirit Lifesteal.</span>Applying <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M92.0059 9C107.475 9.00022 120 22.237 120 38.6592C120 68.2957 85.5894 87.6846 66.6162 116.752C65.1163 119.062 62.8837 119.062 61.3838 116.752C42.4106 87.6846 8.00022 68.2957 8 38.6592C8 22.2808 20.5245 9.00022 35.9941 9C40.2312 9.02587 44.4049 10.0351 48.1855 11.9482C49.3884 12.5569 50.5406 13.2524 51.6343 14.0271C52.9137 14.9332 52.473 16.8509 51.0109 17.4168C37.5479 22.6271 28 35.6977 28 51C28 70.8823 44.1177 87 64 87C83.8823 87 100 70.8823 100 51C100 35.6974 90.4516 22.6267 76.9882 17.4167C75.5261 16.8509 75.0854 14.9333 76.3648 14.0273C77.4588 13.2526 78.6113 12.557 79.8145 11.9482C83.5951 10.0351 87.7688 9.02587 92.0059 9Z" fill="#0F9"/> <path d="M69 46H84V56H69V71H59V56H44V46H59V31H69V46Z" fill="#0F9"/> </svg> <span class="inline-attribute-label Heal" style="color: #0F9;">heal</span> to yourself or an ally grants the target <svg width="128" height="128" viewBox="0 0 128 128" fill="#EC9719" xmlns="http://www.w3.org/2000/svg"> <path d="M78.6699 83C98.9999 83 103 91 103 91C103 91 98.9999 99 78.6699 99H51V83H78.6699ZM45.4199 88.5C46.5245 88.5 47.4199 89.3954 47.4199 90.5C47.4199 91.6046 46.5245 92.5 45.4199 92.5H13.4199C12.3154 92.5 11.4199 91.6046 11.4199 90.5C11.4199 89.3954 12.3154 88.5 13.4199 88.5H45.4199ZM98.6699 56C119 56 123 64 123 64C123 64 119 72 98.6699 72H71V56H98.6699ZM65 61.5C66.1046 61.5 67 62.3954 67 63.5C67 64.6046 66.1046 65.5 65 65.5H13C11.8954 65.5 11 64.6046 11 63.5C11 62.3954 11.8954 61.5 13 61.5H65ZM78.6699 29C98.9999 29 103 37 103 37C103 37 98.9999 45 78.6699 45H51V29H78.6699ZM45 35C46.1046 35 47 35.8954 47 37C47 38.1046 46.1046 39 45 39H13C11.8954 39 11 38.1046 11 37C11 35.8954 11.8954 35 13 35H45Z" fill="#EC9719"/> </svg> <span class="inline-attribute-label BonusFireRate" style="color: #EC9719;">bonus fire rate</span> and <svg width="128" height="128" viewBox="0 0 128 128" fill="#0F9" xmlns="http://www.w3.org/2000/svg"> <path d="M81.5143 72.4711L117.08 34.3552L68.8057 2L57.0343 31.8506L11 87.2257L34.7257 103.141L43.3657 96.9254L58.4286 118.989L83.2514 124.977L108.646 125L114.269 116.666L95.96 103.665L81.5143 72.4711Z" fill="#0F9"/> </svg> <span class="inline-attribute-label BonusMoveSpeed" style="color: #0F9;">bonus move speed</span>.<br><br><span class="diminish">Does not apply on innate Regen or innate Bullet/Spirit Lifesteal.</span>changed
2025-08-18Postvalue LabelCast Delaychanged
2025-08-18Postvalue LabelCast Rangechanged
2025-08-18Postvalue LabelChannel Durationchanged
2025-08-18Postvalue LabelChargeschanged
2025-08-18Postvalue LabelCooldownchanged
2025-08-18Postvalue LabelCharge Delaychanged
2025-08-18Postvalue LabelDurationchanged
2025-08-18Postvalue LabelFire Ratechanged
2025-08-18Postvalue LabelHealth Regenchanged
2025-08-18Postvalue LabelMove Speedchanged
2025-08-18Postvalue LabelBuff Durationchanged
2025-08-18Channel Move Speed50-1changed
2025-08-18Postvalue LabelHealing Effectivenesschanged
2025-08-18Postvalue LabelSpirit Powerchanged
2025-08-18Postvalue LabelSpirit Resistchanged
2025-08-18Postvalue LabelWeapon Damagechanged

Win rate is the share of matches won by players who bought this item. It is context, not causation: strong players buy strong items, and the item does not earn all of the credit.